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Curse of the Swamp Witch

Commander / EDH*

suntzupup


Maybeboard


Your opponents have wandered into a swamp and are now dealing with the swamp witch. So there are bugs and frogs and curses and witch stuff. There is some recursion and some draw. I guess you win with tokens and making it hard for others. Might play a little politically because of the curses.

UPDATE:

after playing with the deck for a while, the way it works is it's turbo fog. i didn't realize from initial build just how much of a turbo fog it was.

also you get to curse a player really hard. because of that you have to be aware of the political implications of doing so.

the witch, lizard, cauldron combo turns out to be what you need to win. there is so much recursion in the deck so you can keep getting back that lizard and keep killing people. but it's difficult to get all the pieces and otherwise it's tough to win at all. all you end up doing is stalling until you die. the deck needs some other big win synergy piece to really work.

though i guess if you have nim's mantle out with ashnod's alter and the deathtouch hornets, you can make infinite of them.

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Date added 7 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

36 - 0 Rares

20 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.42
Tokens Boar 2/2 G, Copy Clone, Frog Lizard 3/3 G, Insect 1/1 G, Insect 1/1 G w/ Flying, Deathtouch, Saproling 1/1 G, Spider 1/2 G, Zombie 2/2 B
Folders Other folks' decks, Favourites, EDH decks to try
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