Ctrl-G | Fear the Forest

Commander / EDH Ender666666

SCORE: 268 | 217 COMMENTS | 22233 VIEWS | IN 97 FOLDERS


Tuning (Part Deux) —Nov. 30, 2019

So after some theorycrafting and work, I have made the deck About as good as I think I can. I'd like to find a way to add Sylvan Tutor, but don't know what I should cut for it. Any suggestions are appreciated.


Add:
1 Arbor Elf
1 Cavern of Souls
1 Cryptolith Rite
1 Earthcraft
1 Elvish Mystic
1 Fyndhorn Elves
1 Llanowar Elves
1 Manglehorn
1 Null Rod
1 Ohran Frostfang
1 Priest of Titania
1 Seedborn Muse
1 Survival of the Fittest
1 Sylvan Tutor
1 Voyaging Satyr
1 Worldly Tutor


Remove:
1 Awakening Zone
1 Burnished Hart
1 Compost
1 Forest
1 Freyalise's Winds
1 Genesis
1 Holistic Wisdom
1 Maze of Ith
1 Mirri's Guile
1 Moment's Peace
1 Multani, Yavimaya's Avatar
1 Nissa's Triumph
1 Praetor's Counsel
1 Sandwurm Convergence
1 Spike Weaver
1 Squallmonger
1 Wilderness Reclamation

Ender666666 says... #1

Profet93 I'm gonna assume you meant Snow-Covered Forest and not Plains :)

Thanks for your comments and suggestions. I appreciate hearing that people like my decks, expecially more fringe ones like this. You wouldn't believe how hard I am trying to get this deck noticed and upvoted... Mostly to no avail.

I was considering Survival of the Fittest, but wasn't sure I ran enough creatures to make the best use of it. Playing nicely with Genesis is pretty tight though.

My main concern with using Genesis Wave is that it could bin my precious Hurricane effects and cut me off from winning in that way.

Anyhow, Thanks for your comment. If you can, please remember to upvote as well :)

August 23, 2018 10:59 a.m.

Kamerot says... #2

I love the premise and nissa is a great choice for the ramp and card advantage. Have you considered Helix Pinnacle as an alternate wincon? Makes you less dependent on your own creatures surviving board wipes, and since you're an enchantment first deck, it fits the bill rather nicely. Also, Heroic Intervention can help save all your enchantments from mass wipes. And one of my favorite tech is Creeping Renaissance. It will help out a lot in recovery from any successful board wipes.

August 23, 2018 6:18 p.m.

Ender666666 says... #3

Thanks Kamerot for the compliments and feed. I haven't really considered Helix Pinnacle before, just because it seems like a bit of a cheesy win-con that would place a target on my head if I didn't have a way to protect myself.. That said, it certainly is interesting and I might give it a try sometime.. Also, I had no idea that it had become so expensive as a card!

I love Creeping Renaissance but am not running it, mostly for space reasons.

My meta runs a lot of Null Rods, so my current dilemma is whether it's worth playing Tireless Tracker, or whether I should run another enchantment, like Growing Rites of Itlimoc  Flip or Hum of the Radix for more artifact hate? Thoughts? n0bunga what do you think?

August 27, 2018 12:50 p.m. Edited.

Kamerot says... #4

Growing Rites of Itlimoc  Flip is a great card, and as long as you can get it transformed, it can net you ridiculous mana. Hum of the Radix is really interesting, I don't know what you're meta looks like, but I would leave it for a sideboard type of card for really artifact centric decks. I know in my meta, there's like 2 decks that would really screw over, but that's it.

August 27, 2018 12:55 p.m.

Ender666666 says... #5

Thanks n0bunga.

Any thoughts on my Tireless Tracker dilemma?

August 27, 2018 1:33 p.m.

Profet93 says... #6

maybe a Deserted Temple for an additional land target and to fuel cradle 1 and 2?

Also not neccesary but an idea could be crucible with fetch lands? Help them out the deck, bring back cradle (because strip mine) and doesn't interfere with null rod.

Its very hard to suggest things when the deck looks so good already. I've also never played enchantment builds before.

Given your amount of nonbasics, you might want to consider Rude Awakening over early harvest. It costs more but the utility is worth it. Untapped ALL lands, having an alt wincon and making all lands creatures helps fuel cradle 1 and 2.

August 27, 2018 2:15 p.m.

Ender666666 says... #7

Some good suggestions there, worth thinking on. It might even be worth running both Early Harvest and Rude Awakening. Thanks for the suggestion!

August 27, 2018 2:30 p.m.

Ender666666 says... #8

Anyone have a suggestion on what I could cut to add Rude Awakening?

August 28, 2018 7:40 a.m.

Ender666666 says... #9

Spike Weaver has been great as a repeatable fog effect, especially with Genesis in the graveyard to return it to play. I definitely don't want to cut that one. I was thinking of maybe cutting Ulvenwald Hydra as it doesn't Trample and my main objective to winning is not through Combat anyway.

August 28, 2018 9:14 a.m.

Ender666666 says... #10

Done. Goodbye Mr. Hydra (who doesn't look like much of a Hydra anyway)

This list looks good now.

August 28, 2018 10:23 a.m.

Ender666666 says... #11

Hey anyone want to do me a solid and spend a Feature Token to feature this deck? I feel it could use the wider exposure and I am currently out of tokens. :(

August 29, 2018 10:28 a.m.

Ender666666 says... #12

Also, I'm considering adding Helix Pinnacle as an alt Win Con, maybe cutting a critter like Caustic Caterpillar to make room. Thoughts?

August 29, 2018 12:26 p.m.

Kamerot says... #13

I thinks it s a solid move. With it being a control deck, using alternate wincons is always a great idea. And I'll feature it. I really like this deck.

August 29, 2018 1:15 p.m.

Profet93 says... #14

Ender666666

Dont have any tokens even for myself, haha! With regards to the pinnacle, I would put it in as a test. I dont know how reliably you can use and abuse cradle to get this to work, but you know the deck because.

August 29, 2018 1:19 p.m.

Ender666666 says... #15

n0bunga Why Maze? I don't get the combo

August 29, 2018 2:23 p.m.

acefalo says... #16

August 29, 2018 2:38 p.m.

greyninja says... #17

I love the theme of the deck; green control! Not normally in the same sentence! I +1'd a long time ago lol or else I'd +1 again

Myth Unbound + Nissa, Vastwood Seer  Flip doesn't work exactly how you describe. As your commander; when she goes to exile/transform as part of her second ability you can choose to send her to the command zone as a replacement effect and draw a card with Myth Unbound. Otherwise she comes back as a pw. You don't get to draw a card and get the pw; it's one or the other.

I hope that makes sense. Have fun and keep up the good work!

August 29, 2018 4:04 p.m.

Ender666666 says... #18

I REALLY like Rofellos's Gift but have no idea what I would cut to add it.

I also like Argothian Elder but again, don't know what to cut. Suggestions please!

August 29, 2018 4:16 p.m.

Ender666666 says... #19

Hey greyninja, I understand why you'd think that, but I have it on the authority of a Level 3 Judge, that it DOES work.

For those who might not follow, what happens, is that when she goes to Transform, you exile her, but instead move her to the Command Zone, netting a card from Myth Unbound. Then the Transformation looks to return her, and since it doesn't specify that you have to return her from exile, it just simply doesn't care, and returns her to the battlefield Transformed from wherever she happens to be.

August 29, 2018 4:29 p.m.

Ender666666 says... #20

n0bunga Elderscale Wurm is a second Glacial Chasm to me, and I use it to keep me alive during massive Hurricanes. Trimming another Fog effect, like Arachnogenesis just feels wrong to me.

I was thinking of maybe cutting another creature, like Archetype of Endurance, or maybe Multani, Yavimaya's Avatar. Probably the Archetype though as it's CMC 8 and cutting it will lower my curve.

Based off of that, what do you think bud?

August 29, 2018 4:35 p.m.

Ender666666 says... #21

Oh, and greyninja, thank you for the support. I really appreciate everyone's engagement with my little green monstrosity

August 29, 2018 4:37 p.m. Edited.

greyninja says... #22

I'm back to discuss, not argue, as I'm still not 100% convinced. I like rules questions and want to know why it works and maybe get some examples?

My understanding is that once you start an ability, you must finish that ability before any other spells/abilities on the stack can resolve. Nissa, Vastwood Seer  Flip's ability is all one sentence/paragraph which must be completed in its entirety.

Commander/EDH has a special rule that makes it so any exile/destroy/shuffle into library/return to hand effect on your commander(s) can have a replacement effect that puts them in the command zone instead blah blah blah

What you're saying is that as long as Myth Unbound is in play and I Cloudshift my commander I get to draw a card? If I Ghostly Flicker my partner commanders I get to draw two cards? If my commander is soulbonded to Deadeye Navigator I get to draw all the cards? What about Flickerform, Mistmeadow Witch, etc? This all sounds very easily abused lol

I just don't see you being able to start her ability, trigger a replacement effect, then go back to finish her ability. It's all gotta be in one go. Thoughts?

August 30, 2018 10:34 a.m.

Caerwyn says... #23

greyninja

It does work, and it does seem like its ripe for being abused. I had not thought about this interaction before Ender666666, and this is the first time I've seen it used on a deck here. +1 for that! I'll have to brainstorm on that idea some.

I'm going to explain why it works, and then explain it a different way to help clarify.

Replacement effects are continuous effects--they don't really trigger, they simply happen. You can use a replacement effect any time the effect is relevant.

The use of the replacement in this case will trigger Myth Unbound - it's specifically stated in Rule 614.6 that these modified events "may in turn trigger abilities."

You get to return the card because of the language on these flicker effects: they say "return it" or "return that card" to the battlefield. It doesn't specify the card must be in any specific zone--it merely has to be the same card. These cards will look to whichever zone the card was placed in, even if it was modified by a replacement effect. Compare to Oblivion Ring which specifies "the exiled card" - Oblivion Ring only looks to the Exile zone. If you put the card in a different zone, Oblivion Ring can no longer see it.

The more simple explanation:

If you could not use replacement effects in the middle of a spell resolving, you could NEVER send your creature to the command zone if killed by an instant or sorcery.

Per Rules 304.2 (Instant) and 307.2 (sorcery), the final step of resolution of an instant or sorcery is putting the spell into the graveyard. Think of it like an extra bit of language in a spell's rules text that's so obvious it does not need to be printed on the card. So, we could read Murder as fully saying "Destroy Target Creature. Put Murder into your graveyard."

If you could not use replacement effects mid-resolution, you would not be able to return any Murdered creature to the command zone--after all, the creature was destroyed before all the steps of the spell finished resolving.

August 30, 2018 10:55 a.m.

greyninja says... #24

@cdkime so in the same light Counterspell actually reads "counter target spell as it is being cast. Put that card into it's owner's library. Put counterspell into it's owner's library." ?

August 30, 2018 11:35 a.m. Edited.

greyninja says... #25

Fuck, meant to say graveyard not library in my counterspell comment lmao

August 30, 2018 11:46 a.m.