Icy Tides ($40)

Standard Snow_Lynx

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Changes in the deck —June 4, 2016

  1. I changed Epiphany at the Drownyard for Comparative Analysis. Why? It sometimes milled me of my win-con, Rise from the Tides, at the time when I needed it most.

  2. I put two copies of Trail of Evidence in the MD and 1 in the SD. I want to test it and see how it goes, specially against control that use Tireless Tracker, a card that can basically win the game alone against my deck. With trail, I can maintain some balance in card draw.

  3. I changed all the Negate to Invasive Surgery at the SD. Why? Because the cards we are most afraid in the current meta are Languish and Declaration in Stone, both sorceries. Therefore, with 7 mana, if we have a single Invasive Surgery, we can commit to casting Rise from the Tides and still have mana to counter their play. Also, Invasive Surgery can't be taken out by Transgress the Mind, only by Duress, which is a plus.

  4. I put a single copy of Blighted Cataract in the MD for some needed card draw if we have the mana to spare late game.

Snow_Lynx says... #1

Edit - changed 2x Drowner of Hope for 2x Disciple of the Ring.

Reasons:

  • Fits the deck theme (instant/sorcery)
  • Is a counter gattling gun for non-creature spells (plus can use it to defend itself)
  • Can tap threats (allowing it to attack or just to stall)
  • Can boost itself to attack. Can deal insane damages late game.
  • Good synergy with Epiphany at the Drownyard late game.
  • Costs 5 instead of 6.
May 27, 2016 2:24 a.m.

The only problem with Disciple of the Ring is that you need your graveyard to be full of instants and sorceries for a big Rise from the Tides.

May 27, 2016 2:30 a.m.

Snow_Lynx says... #3

K00lDudE1, yea, Im treating it as another win-con. That means, if we do decide to rely on it, then we forget about winning with Rise from the Tides and try to win with Disciple of the Ring and Thing in the Ice  Flip. Ideally, we play it AFTER we play a Rise from the Tides, not before.

It depends how many spells you already have on your yard and how's the state of the board. It has bad sinergy with Rise but it works with Thing in the Ice  Flip just fine.

It can also survive Engulf the Shore if we boost it to be big enough, allowing it to attack without blockers.

May 27, 2016 2:35 a.m. Edited.

Snow_Lynx says... #4

K00lDudE1, changed Disciple of the Ring for 2 Skywise Teachings. Not sure how effective the strategy might be, but I think it fits better in the deck and don't screw Rise from the Tides much.

Also thinking about Ojutai's Summons

May 27, 2016 10:21 a.m. Edited.

Rich1990 says... #5

Couldn't figure out how to handle Dragonlord Dromoka last night.. how would you go about it?

May 28, 2016 12:12 p.m.

Snow_Lynx says... #6

Rich1990... I can only think of delaying it with Grip of the Roil and Engulf the Shore. The idea is to win with your 10-12 zombie army, so if you can't manage to draw the card or if the zombies have been decimated, sadly there's not much that you can do. If you have 10 zombies, a puny 5/7 lifelink dragon can't do much to you, they die in 2 turns.

The other option would be to flip Thing in the Ice  Flip, but that would require it to be with few counters exactly when Dragonlord Dromoka enters, so you can return it back to their hands...

You can also side in Drowner of Hope to tap him for 2 turns while you go in for 10 damage...

May 28, 2016 2:52 p.m. Edited.

TheLegendz says... #7

Heyyy, Can you tell us the combo of this deck? I bought this deck but sometimes i still lose with aggro and handle deck. The handle deck uses Isolation Zone, Stasis Snare or anything like that to stop my Thing in the Ice  Flip. Also my friend that easly use counter while i have no mana plus they can cast spell with 1 mana, So wasting if i counter it with 2-3 mana, Also Rise from the Tides need more mana to cast because if i all my mana tapped they will easly counter that spell.As long as i have this deck, This deck is very fun, All of my friend wont duel with me because i counter their creatures. But if i face some aggros deck i will be killed at the early game. I know this deck have a weakness like Sphinx of the Final Word Or fast aggro. Maybe some Dispel maybe work for that counter or damagin to creature or player with instant.

May 30, 2016 10:52 a.m.

reknirt says... #8

I'm a relative noob, but started playing with this deck. I destroy my friend's green/black deck every time. I think they're just completely uneven. Question: In Magic is there such a thing as a well-rounded deck? Can I build a deck for $100 and take it to Friday night magic and be competitive against all kinds of decks or is it more likely that i'll need a couple decks -- one to try and counter this control deck another to try and counter an aggro deck, etc?

May 30, 2016 10:57 a.m.

In magic, the competitive decks are competitive because they are well-rounded, have lots of answers etc.

As for your second question, you can build budget decks and stand a decent chance at FNM, this deck for example, is going to stand a chance against most decks if piloted correctly and if you sideboard smartly etc. I run a budget UW spirit tempo deck that only costs $35, and gets me a 3-1 win-loss record pretty much every FNM I go to against some pretty competitive decks.

Obviously, certain decks will perform better against certain other decks, but a good deck will be able to at least sideboard to improve its performance against its weaker matchups.

May 30, 2016 5:25 p.m.

Snow_Lynx says... #10

Took out 2 Engulf the Shore, 2 Shorecrasher Elemental and 1 Epiphany at the Drownyard. Added 4 Adverse Conditions and one Sphinx of the Final Word.

I don't find Engulf the Shore that useful in many situations. Several creature decks have creatures with "enter the field" effects that I hate to trigger. Similarly, it sucks for manlands since they can normally just put them down again. Adverse Conditions seems to be way better, leaving also a blocker/mana for the same cost.

Unless your opponent has 3+ creatures, I find it more appealing.

June 1, 2016 9:26 p.m. Edited.

This looks completely playable, glad you were able to get it where you wanted it to be. If i was to suggest one card you might be able to make use of it would be westvale abbey. If you have an idle turn where you are waiting to counter and you don't end up needing to, the abbey could help generate a board presence. Not to mention the rise from the tides could also enable it big time.

June 3, 2016 8:51 p.m.