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Maybeboard


modern mill aggressive deck

turn 1

Hedron Crab to mill 3 each turn when you play a landArchive Trap if they use a fetch land/library searchsideboard ThoughtseizeLeyline of the Void

turn 2

goodbye enemy deck, turn 2 castGlimpse the Unthinkable Breaking (only use breaking, not entering) Surgical Extraction (pay the life)

turn 3

now you can play anything in the deck besides Damnation, which is needed to board wipe creatures since you barely run any,

you can do anything from casting more 2-drop mill cards, Surgical Extraction or Extirpate the milled cards, Mind Funeral for more mill, Ashiok, Nightmare Weaver for exile mill and wincon if he isnt killed, more Hedron crabs, a Snapcaster Mage for a mill/exile card in graveyard, or Visions of Beyond to draw 3 cards

turn 4

with a good hand and good play, its quite easy to win or have won by now, if not, unless you somehow are mana starved to less than 4 mana, you now have the versatility to cast any card in the deck to win by mill, Ghost Quarter is useful around now as you dont necessarily need the land and it not only removes a potentially dangerous land, but it also makes them have 1 less card in the deck, effectively milling 1, AND it forces them to have to choose whether or not to search their library, which is often never a smart choice on their part due to Archive Trap

turn 5

play mill cards, board wipe creatures, exile things, win

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Date added 10 years
Last updated 9 years
Legality

This deck is Modern legal.

Rarity (main - side)

6 - 5 Mythic Rares

38 - 5 Rares

10 - 2 Uncommons

0 - 3 Commons

Cards 60
Avg. CMC 2.92
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