Go infinite with Crackdown Construct and Kazuul's Toll Collector, with Wandering Fumarole and a bunch of Spirits as back up? Sounds even better than plain ol' infinite-construct-aer!

The main wincon here is to Equip Kazuul's Toll Collector an arbitrarily large number of times, and then attack with a HUGE Crackdown Construct wearing a Hasty Trample Jacket. Wandering Fumarole+ Crackdown Construct serves as an alternate wincon.

Turn 5 win with Kazuul's Toll Collector :

Turn 5 win with Wandering Fumarole:

Until Wizards gets the Gatherer text up for Crackdown Construct , here are the release notes:

  • Activated abilities are written in the form "Cost: Effect." Some keyword abilities, such as Equip and Crew, are activated abilities and will have colons in their reminder texts.
  • An activated mana ability is one that adds mana to a player's mana pool as it resolves, doesn't have a target, and isn't a loyalty ability.
  • Crackdown Construct's ability doesn't trigger if you activate an ability of an Artifact or Creature card not on the battlefield.
  • An ability whose cost is simply 0 can be activated as many times as you'd like. Each activation causes Crackdown Construct's ability to trigger.


My thoughts on some of the other approaches to winning with this combo:






Thanks in advance for your thoughts and suggestions! And if you're running Crackdown Construct too, please feel free to link your deck below. I'd love to see it and hear about your playtesting results!

Big shout-outs to ...

And please don't hesitate to +1 Upvote this deck if you like it ... especially if you like it enough to put it in a folder :-)



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Date added 8 months
Last updated 7 months

This deck is Standard legal.

Cards 60
Avg. CMC 2.31
Tokens 1/1 Kor Ally
Folders Neat
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Revision 5 (7 months ago)

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