Sorcery (2)

Instant (1)


This deck revolves mainly around getting counters. So, getting Coprsejack-Menace out is a priority. All of my other creatures either benefit from, use, or can generate +1/+1 counters.

Constructive feedback and +1's are greatly appreciated. Thanks for reading this and please comment!

Also, thank you for the 24 +1's and over 3500 views, I greatly appreciate them both! : D



Timekeeper says... #1

Other than card:Altar's Reap I'm not really seeing a sacrifice engine for your combo, since Lotleth Troll only discards from your hand.

September 22, 2012 9:35 p.m.

Sorry, I updated the description. Should I focus more on sacing or leave my deck's theme as it is? And should I take away/add any cards?

September 22, 2012 10:35 p.m.

Timekeeper says... #3

I like it the way it is. I just playtested it and got a 22/22 Champion of Lambholt by turn five (Arbor Elf , champ, Corpsejack Menace x 2, and then Increasing Savagery .) I wasn't sure if the champ would get 1 counter or two when the corpsejack enters the battlefield, but needless to say it would have been a large/large in either case.

Has Lotleth Troll seen much use? I know how great a card it is, but it doesn't have much synergy with the champion. This is fine, of course, as long as you only use one or the other each game. Basically, your deck has two different playstyles depending on whether you want to play lots of creature or discard lots. Either way, those cards are somewhat vulnerable to removal. But I guess that's why you have so many other viable threats.

Overall a very nice deck. +1

September 23, 2012 12:11 a.m.

Timekeeper says... #4

Just so you know, I've been testing your deck against my Go forth and populate.

From what I've been seeing I would recommend dropping the Lotleth Troll s and going to 4x Champion of Lambholt and 4x Arbor Elf .

September 23, 2012 12:25 a.m.

Thank you so much! I agree that Lotleth Troll wasn't working out, so I went ahead and dropped him, then put in your reccomended Champion of Lambholt and Arbor Elf . Do you think I should try and add a planeswalker?

Also I really like your deck!

September 23, 2012 8:47 a.m.

And I was thinking of adding Rancor or card:Death's Presence, do you think either of them is worth it?

September 23, 2012 9:08 a.m.

Wait I only meant card:Death's Presence as I already have Rancor lol.

September 23, 2012 9:10 a.m.

Timekeeper says... #8

card:Death's Presence could be interesting, but I'm not really sure it is necessary. It seems like you would win or lose before you ever got the 6 mana to play it.

If anything, adding more Increasing Savagery would be more effective, but I', not sure your curve could support that.

September 23, 2012 1:10 p.m.

Okay. I decided to remove two Gravecrawler and put in two more Swamp because during playtesting, I found that I kept needing more black mana. I might add in Caravan Vigil , I guess I'll test some more and see. Thank you a ton for the feedback!

September 23, 2012 2:22 p.m.

Grant says... #10

Predator Ooze is cute, but I feel like 4 Dreg Mangler would be better and more consistent. Fun deck.

September 23, 2012 9:47 p.m.

Timekeeper says... #11

I'd have to agree with Grant. The mangler is easier to cast and more aggressive.

September 23, 2012 9:54 p.m.

Okay, should I take out both of the Predator Ooze s and add one Dreg Mangler ?

September 23, 2012 10:08 p.m.

Timekeeper says... #13

Yeah, take out the oozes, add in a mangler, and maybe a hydra if you can.

September 24, 2012 12:11 a.m.

Alright. Now should I add something like Plummet for flying creatures? What about a planeswalker?

September 24, 2012 3:52 p.m.

Timekeeper says... #15

Plummet is more of a sideboard card, as it would be a dead draw if your opponents don't run flyers.

Vraska the Unseen would be at the very top of your mana curve. Her -3 is pretty nice, basically a Vindicate . In this deck, her ultimate is going to basically produce three decoys that force your opponents to block them rather than the real threats. So if you have the cash and mana production to put her inn, go for it. As far as what to switch out, you might consider dropping Murder for her, since her -3 can basically do the same thing but better. However, she does cost two more mana, so it's definitely a tough decision to make.

September 24, 2012 5:48 p.m.

Alright, I'll think about it. Thanks so much for your help Timekeeper, I really appreciate it!

September 24, 2012 8:47 p.m.

Timekeeper says... #17

No problem. : )

Just remember that it is your deck. You do what works for you. Good luck.

September 25, 2012 1:57 a.m.

Joker1980 says... #18

I'm not a big fan of Gravecrawler in this deck. It's a strong creature but with all the ways to remove graveyards or cards in graveyards. There is a good chance he may get only a chance or two to come back and ties up a mana to do it. I would say take them out and add either two more Slitherhead or a couple Young Wolf if you are lookin for a low cost hit with a return. Also, I'ld replace a swamp with a Overgrown Tomb . Just suggestions. I do like this deck. I discussed a very similiar concept with a friend of mine when the spoilers where first coming out. I think it has potential.

September 25, 2012 12:50 p.m.

Thank you Joker1980. I'm gonna playtest a bunch today so I'll try a bunvch of the changes.

September 25, 2012 3:07 p.m.

Joker1980 says... #20

Been messin around with a deck idea like this myself, and I think I found a better card than rancor. Now mind you it costs more and I get that, but in play testing mana has really not been much of a problem even early on and especially since it's colorless. Try using the Ring of Kalonia ...normally I'm not a big fan of these ring s but I think in this deck it is far more effective than rancor.

September 26, 2012 12:57 p.m.

fadeoutin says... #21

I was gonna say Blessings of Nature , but if you don't Miracle it, it sucks.

I think this is pretty good as is, though. Gonna try proxying it up and playtesting. :)

September 26, 2012 12:58 p.m.

Joker1980 says... #22 this is my take on this kinda deck atm. check it out and let me know what you think

September 26, 2012 1 p.m.

Thanks Joker1980, I'll try Ring of Kalonia , and I'm gonna go check out your deck right now.

Alright fadeoutin, tell me how the playtesting goes!

September 26, 2012 3:40 p.m.

Added 2x Ring of Kalonia , 2x card:Ranger's Guile and 2x Golgari Charm . Thinking of adding more Ring of Kalonia s as during playtesting, they worked very well in Joker1980's deck against mine.

September 26, 2012 4:13 p.m.

Joker1980 says... #25

ya I had rancors to begin with but the rings have good synergy with this style of deck. So I swapped the rancors in mine for the rings.

September 27, 2012 12:07 a.m.

jurgiano says... #26

Wow...after a turn 2 hydra with a turn 3 ring and 2 menaces, I had a over 250/250 hydra turn 7...insanity. :-P

September 27, 2012 3:39 p.m.

jurgiano: Haha that's amazing, I've never gotten it so big that fast!

September 27, 2012 8:03 p.m.

MrGraveRisen says... #28

Your Dreg Mangler will be falling out of standard in about 4 days. might want to swap him for card:Death's Presence and Possibly squeeze in Vraska

October 1, 2012 3:24 p.m.

MrGraveRisen says... #29

Ignore my last comment.... I thought he was scars for some reason. But I still highly suggest the Death's presence.

Think about it.... you spend a lot of spells, mana, turns, and effort boosting up a single critter and he gets a dreadbore to the face.... all those tokens, plus some, get carried over to another creature. He'd have to wipe your field to stop the accumulation of tokens. Or imagine dropping a hydra, sacking a 12/12 at the end of your opponents turn and moving those all to your hydra, before he doubles them in your upkeet. Even better if you have a corpsejack out.

October 1, 2012 3:26 p.m.

MrGraveRisen: I was thinking of putting card:Death's Presence in, but my mana curve doesn't really support it... should I go for it anyways? I agree with what you're saying, it would make killing a hydra or another pumped-up creature very problematic for my opponent.

October 1, 2012 9:21 p.m.

Joker1980 says... #31

way to high mana cost..that late in the game you should already be pounding away with hydras or the geists...and I went ahead in my deck n swapped out the giest for Lotleth Troll I got 2 in my RTR sealed box and they were pure ownage so I made em a nice home in the deck

October 2, 2012 12:09 a.m.

Joker1980: Oh yeah I had one at the RTR prerelease too and it was very good. I'll test and see if it works well in my deck

October 2, 2012 6:56 a.m.

Definitely like the set-up, I see several similarities between our decks. The only thing I have to offer at the moment is consideration of Sheltering Word over card:Ranger's Guile. Its 1 mana more expensive, but at the rate you are gaining counters, that one mana may result in upwards of 10 life, and the +1/+1 temp from guile doesn't aid you as much in the long run. +1!

October 4, 2012 4:43 p.m.

Oh yeah thanks I totally forgot about Sheltering Word ! I'll look into it. : )

October 4, 2012 5:14 p.m.

Alright can't afford the dual land and the shockland for now (there's no way I'm paying $15-$20 per card), so I'm taking out the dual lands and changing some things around...

Took out: 4x Woodland Cemetery , 4x Overgrown Tomb , and 2x card:Ranger's Guile; Added: 2x Forest , 4x Swamp , 2x Predator Ooze , and 2x card:Death's Presence. After playtesting for a while, Predator Ooze was doing very well due to it's indestructibility, and card:Death's Presence was making it easy on me when a big creature died, so I added them in.


October 5, 2012 5:11 p.m.

No0n3 says... #36

I reckon you should put in more Forest than Swamp since most of your cards only require 1 black mana but lots of them heavily rely on green mana.

October 7, 2012 7:43 a.m.

dosdecarnitas says... #37

very nice deck, really i am thinking in making this for myself, i have long wanted a green-black, in reference to the jarads orders card i would place 2 since it works amazing with your deck and doubling the oportunity to see the Corpsejack Menace and placing the Slitherhead in your graveyard and i would take out one hydra and one kalonia ring

are the Strangleroot Geist that good? i mean do they speed up alot because maybe you and i imply maybe you have found another to open spaces for the all 4 jarads orders

October 8, 2012 1:25 a.m.

dosdecarnitas: The Strangleroot Geist s are very good, they've helped keep me alive many times, but I'll look into moving some things around to try and fit card:Jarad's Orders in.

October 8, 2012 10:09 a.m.

Bloodflow Connoisseur is a good sac outlet for the Menace's counter doubling.

October 9, 2012 3:36 p.m.

pumpkinsword says... #40

Tested it, really need the Woodland Cemetery and Overgrown Tomb as a 4 of each.

October 9, 2012 3:47 p.m.

pumpkinsword says... #41

Sorry, didn't see that you were taking them out. There's a chance you will be land screwed with creatures needing black and not having a black mana source.

October 9, 2012 3:51 p.m.

ThatCrazy_Walrus: How could I forget Bloodflow Connoisseur ? Haha I will definitely consider putting it in.

pumpkinsword: I'm gonna put them in online, but in reality I probably won't be able to get them, unfortunately... : ( Thanks though!

October 9, 2012 4:44 p.m.

pumpkinsword says... #43

card:Death's Presence is a bit costly. What would you think of -2 card:Death's Presence, -2 Ring of Kalonia , +4 Rancor . I know counters is your thing, but rancor is too good not to use- and will give more overall benefit than either of those cards- due to speed and cost. Getting Strangleroot Geist as a 4 of is also good for speed. Maybe take out the card:Jarad's Orders for 2 more of geists. Especially when you get a Rancor on a geist- so much value.

October 10, 2012 1:39 a.m.

pumpkinsword says... #44

Take a look at my deck: deck:jund-zombie-ridiculousness if you have time. :) Also doing the whole black/green thing but added red for removal and aristocrat.

October 10, 2012 1:42 a.m.

Thanks, and I'll check it out ASAP

October 10, 2012 3:05 p.m.

sqjohnson says... #46

I think my werewolf deck is screwed and I going to spend all day finding a way to beat your deck

October 10, 2012 4:47 p.m.

Haha lol good luck, I think your deck is really good

October 10, 2012 7:56 p.m.

Aroh says... #48

Hey I love this deck. I've made a similar kind of deck that did all right at my latest FNM (3-2) would love some opinions on anything I should change. You said the Strangleroots are good for you, I'm not sure how useful they are for me though. I'm thinking of changing them for Daggerdrome Imp.

October 14, 2012 11:35 p.m.

Aroh: I'd say go for the Daggerdrome Imp s if the Strangleroot Geist s aren't working for you, the imps are very good and won me most of my matches at the RtR pre-release. Actually, maybe I should put some in this deck... hm. But anyways, I say go for it! :D

October 15, 2012 3:03 p.m.

Should I also put in some Daggerdrome Imp s, and if so, where?

October 23, 2012 5:53 p.m.

MysticEnvoy says... #51

I've had ideas similar to this, but never one this cohesive. Love it.

October 23, 2012 6:03 p.m.

Thanks! : )

October 23, 2012 7 p.m.

Timekeeper says... #53

I would think that the Daggerdrome Imp would benefit more from counters than Strangleroot Geist .

October 23, 2012 8:16 p.m.

pumpkinsword says... #54

You can definitely mainboard less Swamps and add in more Forests. Most of your early game stuff is going to want that Forest right away- you only use black for removal and Corpsejack Menace- would strongly recommend replacing at least 3 Swamp for Forest. If you felt like using guildgates you probably wouldn't need any Swamps at all.

October 23, 2012 10:17 p.m.

my_gizmo says... #55

If you're thinking of adding a planeswalker you should consider Garruk, Primal Hunter . He brings in 3/3's, which will add counters to your Champion of Lambholt and can draw you cards if you need some. I have found him pretty useful in my Here comes the BOOM deck that is similar to this. I'm not exactly sure what you could take out to bring in Garruk, though.


October 24, 2012 4:36 p.m.

Aroh says... #56

Hey so I ended up putting in 4x Daggerdrome Imp with my Counter deck and boy did it make a difference. Definitely suggest switching them in for Strangleroot Geist which is what I did and it's amazingly better now. Now practically all my creatures I can put counters on other than Gatecreeper Vine and Slitherhead (who are simply chumpblockers although Slitherhead I usually just discard with Lotleth Troll's ability).

Here is my deck

Check it out.

October 25, 2012 1:19 p.m.

kingshanks says... #57

Great deck man, makes for fun games against both my GOTTA CLONE 'EM ALL and Mono-Green Super Agro decks

October 25, 2012 3:37 p.m.

Yes indeed sir

October 26, 2012 10:13 p.m.

my_gizmo says... #59

Have you played this at an FNM or other tournament? If so, how did you do?

October 31, 2012 12:16 a.m.

You could put in more lands, because whenever I playtested it, I got mana screwed. Also, Necropolis Regent + Corpsejack Menace = Win

January 26, 2013 8:04 a.m.

ZhugeTsuki says... #61

@Jackattack, if youre still trying to put enough counters on corpsejack to win in the next few turns by earliest turn 6, youre taking to long. How about Forced Adaptation +Corpsejack Menace .

January 27, 2013 9:09 p.m.

marok says... #62

I highly recommend taking out Ranger's Guile I playtested and I didn't see much use for it. Run more Hunger of the Howlpack

April 13, 2013 12:56 p.m.

Okay, thanks!

April 13, 2013 1:46 p.m.

averse says... #64

I know its a late comment, but just started getting back into mtg recently and found a soft spot for the corpsejack card. I like your deck! I have a counter deck that plays pretty cool and makes great use of a 1cmc card you might consider... Bioshift . I just played a game with a Champion of Lambholt on T2 (thanks to Arbor Elf ), Corpsejack Menace on T3, making the champion a 3/3. Followed that with another Corpsejack Menace on T4 to make the champion a 7/7 and gave it Rancor . Then on T5 I attacked and used Bioshift during blockers phase to turn 6 counters on champion into 24 on corpsejack and another bioshift to turn the 24 on corpsejack back to 96 on the trampling champion. Giving the lengthy example to show the synergy of Bioshift and Corpsejack.

August 3, 2013 2:31 p.m.

Please login to comment

Compare to inventory
Date added 5 years
Last updated 4 years

This deck is Standard legal.

Cards 60
Avg. CMC 2.21
Folders RtR, Favorites, maybe, FNM Projects, B/G, nice, B/G, ss, mn , Other People's Decks I Like, See all 21
Top rank #9 on 2012-10-10
Views 7694