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All the cool kids have Control Decks!

Standard Competitive Control U/B (Dimir)

Thousandoaks


Description

NOW, THIS IS A STORY ALL ABOUT HOW,

My deck got flipped; it's straight Dimir now.

I'd like to take a minute, just sit right there;

I'll tell you all about this deck; with a little Fresh Prince flair!

IT WAS FRIDAY NIGHT MAGIC, STANDARD ALWAYS.

I played Grixis Control, like the cool kids these days.

Stomping out Vamps, Merfolk, Pirates too,

And even beating wide decks like Hapatra and her crew.

When a couple of guys, who played Approach or Mardu

Came to the shop and beat Nicol Bolas real good!

I lost several of those games; I mean fair is fair;

But then I said "Bolas, Good job! Come back! Scarab God I choose you! Go! Get in there!

I JOINED UP WITH DIMIR TO MAX POTENTIAL

With Fatal Push and Vraska's, **it got Torrential!

Search for Azcanta  Flip to round out my draw,

Then "Disallowed! Censored! YOU AIN'T PLAYIN THAT BRAH!"

I WENT BACK TO THE GAME STORE FOR SOME TEST PLAY;

Beat all of my friends; Azcanta, the Sunken Ruin is really insane!

After everything, I could say my losses were rare;

This deck isn't perfect, but its almost undefeated there!

Continue, read on, for a detailed conversation;

THANK YOU for your time. Leave an upvote; you have my appreciation!

Fatal Push, Essence Extraction, Vraska's Contempt: Instant Removal.

Bontu's Last Reckoning: Board Wipe. Only a 1-of in mainboard.

Censor, Essence Scatter, Disallow: Control. Censor for Cycling Utility and Disallow for abilities.

Supreme Will: Utility. Control / Tutoring

Field of Ruin: Removal for Ramanup ruins . Revolt trigger (AND swamp) for Fatal Push.

Hieroglyphic Illumination: Card Advantage. Do not hesitate to cycle.

Search for Azcanta  Flip: Upkeep Scry and Tutoring. Great for getting to what you need.

The Scarab God: All around great finisher and ability.

Torrential Gearhulk: Flash in during your opponents turn.

Bontu's Last Reckoning: Another one for wide decks and Hexproof threats.

Doomfall: Hand Disruption and Removal.

Duress: For the mirror match.

Lost Legacy: Proactive Removal. The effectiveness of this card relies on your knowledge of your local meta. The potential for disruption is amazing.

Negate: Great for burn and control decks. (Side out Essence Scatter).

Yahenni's Expertise: To get around Heroic Intervention or indestructible threats.

Updates

Went 3-1 at FNM.

Match 1: RG Gruul Dinos.Easy win both games. Simply removed the accelerators and saved

Match 2: UW GiftGame 1: Was Long, but won after dropping The Scarab God and targeting his pre-combat targets.Game 2: Opponent scooped turn 3 after Lost Legacy on Refurbish.

Match 3: Mirror MatchGame 1: Won after landing Torrential Gearhulk for the upper hand.Game 2: Lost. Flooded. Game went into the 30s for turns. Ended up with 19 out of 26 lands on the b oard.Game 3: Lost. Starved. Game went 10 Turns. Had only 3 lands that were in my openining hand.

Match 4: UW Approach.Game 1: Won, Opponent Flooded.Game 2: Won, Lost Legacy on Approach netted an easy win.

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84% Casual

Competitive




Compare to inventory
Date added 2 months
Last updated 4 days
Legality

This deck is Standard legal.

Cards 60
Avg. CMC 3.24
Tokens 1/1 Construct
Folders Good Stuff, options for deck making, Inspi ~, Ixalan, Interesting Standard Decks, Standard, DudeYourDeckRocks!, U/B Control, Decks, Standard
Top rank #7 on 2017-11-03
Views 3707

Revision 14 See all

2 weeks ago)

+1 Metallurgic Summonings main
-2 Hieroglyphic Illumination main
+3 Torrential Gearhulk main
-7 Island main
+7 Island main
+1 Never main
+7 Swamp main
-7 Swamp main
+3 Glimmer of Genius main
-3 Torrential Gearhulk main
-2 Yahenni's Expertise side
-2 Doomfall side
+1 Vraska's Contempt side
+2 Torment of Hailfire side
+1 Lost Legacy side
+1 Essence Scatter side
+3 Duress side
-4 Duress side