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All the cool kids have Control Decks!

Standard Competitive Control U/B (Dimir)

Thousandoaks


Description

NOW, THIS IS A STORY ALL ABOUT HOW,

My deck got flipped; it's straight Dimir now.

I'd like to take a minute, just sit right there;

I'll tell you all about this deck; with a little Fresh Prince flair!

IT WAS FRIDAY NIGHT MAGIC, STANDARD ALWAYS.

I played Grixis Control, like the cool kids these days.

Stomping out Vamps, Merfolk, Pirates too,

And even beating wide decks like Hapatra and her crew.

When a couple of guys, who played Approach or Mardu

Came to the shop and beat Nicol Bolas real good!

I lost several of those games; I mean fair is fair;

But then I said "Bolas, Good job! Come back! Scarab God I choose you! Go! Get in there!

I JOINED UP WITH DIMIR TO MAX POTENTIAL

With Fatal Push and Vraska's, **it got Torrential!

Search for Azcanta  Flip to round out my draw,

Then "Disallowed! Censored! YOU AIN'T PLAYIN THAT BRAH!"

I WENT BACK TO THE GAME STORE FOR SOME TEST PLAY;

Beat all of my friends; Azcanta, the Sunken Ruin is really insane!

After everything, I could say my losses were rare;

This deck isn't perfect, but its almost undefeated there!

Continue, read on, for a detailed conversation;

THANK YOU for your time. Leave an upvote; you have my appreciation!

Fatal Push, Essence Extraction, Vraska's Contempt: Instant Removal.

Bontu's Last Reckoning: Board Wipe. Only a 1-of in mainboard.

Censor, Essence Scatter, Disallow: Control. Censor for Cycling Utility and Disallow for abilities.

Supreme Will: Utility. Control / Tutoring

Field of Ruin: Removal for Ramanup ruins . Revolt trigger (AND swamp) for Fatal Push.

Hieroglyphic Illumination: Card Advantage. Do not hesitate to cycle.

Search for Azcanta  Flip: Upkeep Scry and Tutoring. Great for getting to what you need.

The Scarab God: All around great finisher and ability.

Torrential Gearhulk: Flash in during your opponents turn.

Bontu's Last Reckoning: Another one for wide decks and Hexproof threats.

Doomfall: Hand Disruption and Removal.

Duress: For the mirror match.

Lost Legacy: Proactive Removal. The effectiveness of this card relies on your knowledge of your local meta. The potential for disruption is amazing.

Negate: Great for burn and control decks. (Side out Essence Scatter).

Yahenni's Expertise: To get around Heroic Intervention or indestructible threats.

Suggestions

Updates Add

Went undefeated last Friday.

Match 1: Approach/GiftWon both games easily. Lost Legacy Approach/Refurbish and Won.

Match 2: BU Pirate ControlGame 1: I lost this pretty soundly. I couldn't keep the pace.Game 2: Hit my curve really well. Won with Gearhulk.Game 3: This was a great game. Ended up wining it with passive damage from Scarab God.

Match 3: UW Control/ApproachGame 1: This game went 35 mins, but I won fortunately. I pulled his Champions of Wit before he could recur them which ultimately lead to my win.Game 2: Lost Legacy Gideon and Approach for the win.

Match 4: BW VampiresGame 1: I lost. It was a really fast deck and he landed too many threats early game.Game 2: I boarded in extra removal and was able to win after a board wipe.Game 3: I won with Torrential Gearhulk and Vraska/Push.

Comments View Archive

84% Casual

Competitive





Compare to inventory
Date added 4 months
Last updated 1 month
Legality

This deck is Standard legal.

Cards 60
Avg. CMC 3.24
Tokens 1/1 Construct
Folders Good Stuff, options for deck making, Inspi ~, Ixalan, Interesting Standard Decks, Standard, DudeYourDeckRocks!, U/B Control, Decks, Standard, See all 14
Top rank #6 on 2017-11-23
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Revision 14 See all

2 months ago)

+1 Metallurgic Summonings main
-2 Hieroglyphic Illumination main
+3 Torrential Gearhulk main
-7 Island main
+7 Island main
+1 Never main
+7 Swamp main
-7 Swamp main
+3 Glimmer of Genius main
-3 Torrential Gearhulk main
-2 Yahenni's Expertise side
-2 Doomfall side
+1 Vraska's Contempt side
+2 Torment of Hailfire side
+1 Lost Legacy side
+1 Essence Scatter side
+3 Duress side
-4 Duress side