Compulsive Sadism


The focus of this deck is spell recursion. You can make infinite colorless mana using the Basalt Monolith + Rings of Brighthearth + plus two additional mana combo. You can also go infinite with Dualcaster Mage + Saheeli's Artistry or Rite of Replication. The idea is to artifact ramp, then tutor and draw your way into the combo. The optimal combo is Dualcaster Mage + Saheeli's Artistry as you can produce infinite mana rocks in the process and resolve the combo with greater ease. Additionally the idea is to abuse spells like Time Warp and Rite of Replication with Relearn, Call to Mind, or Izzet Chronarch and variants. Mimic Vat, Clone, and Rite of Replication are there to ensure you can recur your spells multiple time using your Relearn creatures. Dualcaster Mage, Reverberate, and Insidious Will are there to copy your spells outright.

An alternate win condition is to RoR your Combustible Gearhulk or Steel Hellkite. I haven't fully fleshed out what's possible in this deck but RoR on Fatestitcher can make for some crazy tap shenanigans, outside of just being a good way to keep key permanents tapped down.

Additionally I'm considering adding Ghostly Flicker and Peregrine Drake

This deck is full of little synergies and it's been a ton of fun to play so far. Let me know what you think!

If you like the deck throw me an upvote :) I'd also love some feedkback and suggestions.

Thanks for checking it out!


Updates Add

Made another fine tune. With the addition of Solemn Simulacrum, this should help smooth out my land drop and color fixing. In addition, he's obviously a great Rite of Replication and Saheeli's Artistry target. The body, the draw, the no-brainer.

I found I wasn't utilizing Mana Flare as much as I thought I would so it got the axe. On top of giving free mana away to my opponents, it only helped me marginally. I realized this is a far better card if you're playing green/red where you'd actually be ahead in your land drop while doing green things etc.

I re-added Traumatize as it has marginally better synergy than its predecessors. With my spell recursion and ability to copy spells, it can be devastating. When paired with a timely Burn Away, that's especially disruptive.

For utility purposes I added a Take Possession. Split second speed is pricy but worth the cost. This card can break up pesky combos, it's aimed particularly at white/blue flicker control.

Capsize is another card from the original list that's made the cut once again. I needed some more permanent spot removal. Buyback gives me consistency and being a blue instant, I can return capsize from the graveyard with all of my recursion spells. It also allows me to save my own permanents and reuse my ETB effects.

Isochron Scepter makes its second appearance. Another card I had previously axed but never really got to try out. It fits the theme of spell recursion nicely and I like to pretend it's Nin's little torture tool she's holding in her portrait.

Finally, Charmbreaker Devils is a great replacement for Anarchist (who only returned my sorcceries) they benefit from casting spells and I desperately needed some more beaters, these guys fare well. Shoutout to LeonDaniels for the suggestion


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Date added 1 year
Last updated 4 months
Key combos

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.33
Tokens */* Generic, 3/3 Ape, 1/1 Bird
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