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Complicated Convoluted Combo Consumes Cards V2.0

Commander / EDH BUG (Sultai) Combo Jank

NyeShnefDerp


So my first version of this deck was a rough outline, never worked, didn't win a single game and never got close to the combo, but this one, I feel like I'm getting somewhere here, I've been playing a lot of EDH and now I think I know how to construct a proper deck that actually has a chance of winning at least 1 in every 50 games, without further ado, the combo, now stay with me, I'm gonna take you on a wild ride

First things first, what's the combo? Its the jankiest shit you'll ever hear, but stay with me, In involves dumping your entire hand into the graveyard where you can World Shaper all of the lands from your yard on to the field essentially playing all of your lands in one turn and triggering Landfall roughly a bajillion times

So that explained, the game plan is to use the fabled Omniscience Enter the Infinite combo, then to trick people by using One with Nothing into thinking that we're an idiot so they ignore us... now this combo is only for those of you who want to play something jank and silly, if you wanted to Omni combo, theres a million other BETTER decks out there, ANYWHO, now that you've used Omni and entered the infinite, play all the combo pieces that arent already on the field including: World Shaper Retreat to Hagra Elixir of Immortality and Ashnod's Altar, Now that you have those on the field, Use One with Nothing to discard your deck, then sac World Shaper to Ashnod's Altar playing all the lands, then its just hoping you dumped enough lands to kill everyone with Retreat to Hagra's drain

Card choices: I chose a few group hug draw cards in order to build our combo through card draw and tutors, the reason I picked Font of Mythos and Howling Mine is to fool people into thinking we're helpling them, as we help them... to their death beds!

Bound/Determined was just a card I saw on some MTG app, thought it looked pretty dope for combo decks and was half the inspirition for this deck, the V1.0 is still on tapped out incase yall wanted to see it, it was basically just counterspell tribal, was NOT fun to play against, so it lost every game as you'd get ganged up on for countering EVERYTHING

And the reason I picked Muldrotha as the commander, is because she fills the colors we need, and she provides nice ways of dealing with mill/removal of our combo pieces, as quite a few are permanents

I'm currently looking for some big beaters to put in there, because its apparent that the combo wont always be a player wipe, and you'll for sure need a backup win con, so... that's why there's so many cards that just don't look like they fit in there

ALRIGHT, last card I want to talk about Gaea's Blessing I run this in every deck that I can, because I HATE mill and this... this makes you act like MC hammer because this is a deck, that ya just can't touch

I'm trying to use a few of the good draw cards that involve you tossing cards to the yard such as Search for Azcanta   and Sultai Ascendancy Because cards in the yard, just don't matter

One last thing, this deck is a work in progress, id appriciate any help you could toss me to make it... well, not a prototype.

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So I figured id actually buy the deck on MTGO, and its oddly consistent, ive pulled off a turn 3 win, but usually happens around turn 7 or so, takes about 10 minutes to sort through all the triggers, but good lord is it consistent. Not sure what else I would add to a deck like this, as blue and black aren't colors I use often and combo isnt a deck style I play, so I've got no clue what im doing, but I think this deck might just be good enough to be a real contender in casual play groups.

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82% Casual

Competitive

Revision 5 See all

(5 years ago)

+1 Avenger of Zendikar main
+1 Baleful Force main
-1 Bane of Progress main
-1 Bayou main
+1 Bojuka Bog main
+1 Cabal Coffers main
-1 Creeping Tar Pit main
-1 Damnation main
+1 Drowned Catacomb main
-1 Fleshbag Marauder main
-1 Forest main
-1 Grim Backwoods main
+3 Island main
-1 Lumbering Falls main
+1 Massacre Wurm main
+1 Misty Rainforest main
-1 Pelakka Wurm main
-1 Thrun, the Last Troll main
-1 Toxic Deluge main
-1 Underground Sea main
and 22 other change(s)
Date added 6 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

18 - 0 Mythic Rares

37 - 0 Rares

12 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 4.79
Tokens Insect 1/1 G w/ Flying, Deathtouch, Plant 0/1 G, Wurm 5/5 G w/ Trample, Zombie 2/2 B
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