February 21, 2012 1:28 p.m.
Noted and appreciated. She is a much smarter play. I was thinking about adding more black, but it may take away from the goal of the deck.
February 21, 2012 4:21 p.m.
I don't think you really need Bitterheart Witch since you're running 4x Curse of Exhaustion. Rather than trying to force it, just play the waiting game, which this deck appears to be really good at doing.
Good looking deck, +1
February 21, 2012 5:48 p.m.
You guys are all saying +1 but both of you havent pressed the score lol
February 21, 2012 6:09 p.m.
Dice this deck is straight up UW, I think that you can afford to play Pristine Talisman over Sphere of the Suns. Remember, even with a ramp spell, the combo goes of on turn 5(4 for venser shutout. It's also not a dead draw in the mid-late game when you are top decking.
I think a slight black splash( maybe 1 island and a dual or two) would be good so that you gain access to Forbidden Alchemy to find combo pieces, it has proven its worth in my deck. And maybe even Nephalia Drownyard to further your mill backup plan.
And of course, +1 for exploring this archtype
February 21, 2012 9:51 p.m.
Hmmm...I fail to see the logic in running 4 Curse of Exhaustion other than for the drawing factor, and you already have some drawing mechanic in your deck.
I think it would be better for you to run one less Curse of Exhaustion and run another Dissipate. I mean, once you hit them with one CoE, another won't do you a bit of good unless they manage to remove it somehow.
February 22, 2012 2:31 a.m.
Its pretty much the decks win condition. I believe having a 4th will guarantee i see it 3/4ths of the matches, and if I see a counter-spell I should be seeing one again soon.
February 22, 2012 7:38 a.m.
I feel that Sphere of the Suns fits the bill better... I may need a certain color of mana to help my combo go off, or for Day of Judgment to cast. Plus I am 99% sure Venser's bounce will return the counters to 3.
February 22, 2012 5:51 p.m.
February 22, 2012 6:16 p.m.
I really like this idea. Looks like a whole host of fun. +1. Feel free to check out my deck. Zombies! The Fast type
February 24, 2012 8:33 a.m.
feel this deck is too many heavy, it rly comes down to a very very good draw...
but i guess its a good deck if you start with 2 counterspells and a day of judgement
February 24, 2012 8:51 a.m.
Thats a pretty solid deck! ;) I more Of a Old school card person myself Don't really like all the new stuff that MTG has come out with but Its a good deck!~Heavy~
February 27, 2012 7:33 p.m.
WOW!!! Good cards, good deck! I honestly couldn't give you any advice to make it better. But, if you would be so kind as to check out my deck on my page at Angel_Of_Weird_Sauce I would love to hear what you have to say about it, and how I could make it better! :)
February 27, 2012 9:31 p.m.
+1 for the nice little combo here
I do like that graveyard casting is not effected by the Knowledge Pool, therefore I could still use my Increasing Confusion to mill my opponent (or myself depending on strategy... Laboratory Maniac anyone?)
Only thing I could think to add is a Dismember to hose whatever they may have out on the battlefield, so you can walk in for victory more easily.
February 28, 2012 12:58 p.m.
February 28, 2012 7:58 p.m.
what about Sundial of the Infinite it will make the venser bouncing a lot more fun
March 1, 2012 8:55 a.m.
Have you thought about adding a Dissipation Field or 2? It's really good, because it can kill those pesky tokens that get through. It combined with Curse of Exhaustion is really mean. It will keep them at bay for a long time. I use the synergy between them in my Turbo Fog deck, and it's safe to say i'm satisfied with it.
March 1, 2012 10:59 a.m.
Did you take a look at my version of this combo SexyNoodle90?
March 2, 2012 10:11 p.m.
Great deck. Some tournaments will disqualify players if they purposely drag a match on too long, but as long as this deck eliminates them in a timely fashion, still. Good stuff.
March 4, 2012 1:39 p.m.
Ive been so busy with my Standard Pox! that I haven't even put this deck into the works yet. Please let me know how it goes!
You should check that deck out... it dominates!
March 4, 2012 11:31 p.m.
No mean to hate but the deck is not consistent enough you planeswalkers die to Hero's Downfall even though you have Mirran Crusader its weak to blue and white its too slow against blue red not enough removal for black green white but this might be good against black green if you want you can look at my control decks if you want some more ideas, add Path to Exile Meddling Mage Isochron Scepterand Silence
March 7, 2016 8:35 p.m.
SexyNoodle90 Do you know you can add alters on tapped out?
September 19, 2016 2:54 a.m.
November 18, 2016 11:13 p.m.
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|Date added||5 years|
|Last updated||5 years|
This deck is not Modern legal.Highlight illegal cards
|Illegal cards||Seachrome Coast , Mana Leak , Venser, the Sojourner , Gideon Jura , Wurmcoil Engine , Treasure Mage , Vapor Snag , Phyrexian Metamorph , Sphere of the Suns , Stonehorn Dignitary , Spellskite , Day of Judgment , Knowledge Pool|
|Folders||grn, shut down, Deck|
|Top rank||#2 on 2012-03-07|