First Match vs Storm (1 win - 2 losses): I lost the first game because I failed to play fast enough and also didn't kill
Baral, Chief of Compliance. As well, I made the mistake of waisting extra mana on a kicked
Goblin Bushwhacker which was remanded, majorly slowing down my aggressive plan. I was able to take the second game because I played as aggressive as possible, pushing past all of the blockers with a wide swing with
Goblin Piledriver who couldn't be blocked by
Baral, Chief of Compliance. The third game I played very slowly as well, leading to another loss.
Second match vs mono-white health (2 wins - 1 loss): This was the grindiest match I had ever faced. The first game was when I realized my opponent was gaining tons of health off of cards like
Soul Warden each time I summoned a creature, so I did the rational thing: summoned more creatures. This game ended up ending because I swung with ten goblin tokens made with
Krenko, Mob Boss and three
Goblin Wardrivers to buff them up. I lost the second game because he had far superior air dominance with
Serra Ascendant that I failed to save
Lightning Bolt to properly answer to. The final game came down to me killing all of his life gaining creatures and swinging with a few gobling tokens and two
Goblin Piledrivers for the win.
Third match vs mono-red artifact control (2 wins - 1 loss):