Sideboard


Maybeboard


Welcome Comrade, to the wonderful world of elvish communists.

This deck aims to ramp out multitudes of hardworking proletariat elves and share huge buffs over all of them to swing wide and hard in order to destroy your opponent (presumably bourgeoisie scum). Let me explain how many of these small cogs form a bigger machine. We achieve this by using Ezuri, Renegade Leader as a buff to all elves, as well as comboing with Elvish Archdruid to ensure there is enough mana to regenerate any elves who fight. Cultivator of Blades and Joraga Warcaller combo well to give all your elves huge buffs, turning simple 1/1 or 2/3 elves into monster 8/8s or higher. This deck has done very well for myself in causal play against friends, I've yet to actually test the newest version of it in a formal tournament setting. Currently it struggles immensely against control and burn, but thats what aggro is all about.

-Elvish Mystic and Llanowar Elves:Your hardworking common folk: The first and most important step to a successful revolution is to gather resources using your common folk. The reason we have 8 of what is basically the same card is because we want to have at least 2 of these in the opening hand. Turn 1 -> 3 these guys are just simple mana machines, but later they each will receive buffs from other elves and become part of your fighting force. Workers unite!

-Elvish Archdruid:Master of the infrastructure: This comrade is necessary to ensuring that the army is well fed and armed. He is perhaps the most vulnerable card on your field because if he gets burned, 90% of your potential mana pool can disappear with him It is essential to regenerate him using Ezuri, Renegade Leader if this happens. On that note, swinging your army while keeping his mana available ensures that you always have enough mana to regenerate all your elves. Getting 2 or 3 archdruids on the field at the same time is great and recommended. Copperhorn Scout combos well so that you can refresh your mana pool every attack phase. I could hypothetically drop a bunch of elves, swing with the scout, and have the archdruid available for regeneration or a CoCo. What really sucks is when your archdruid is killed, and your entire mana pool is wiped out. Growing Rites of Itlimoc from Ixlan will help to solve that problem by providing some of that mana as a land instead.

-Cultivator of Blades:Master general and leader of the people's army: Your communists depend on this elf to turn from a rag-tag peasant army to a supreme fighting force. Anything that can buff cultivator before you swing with your army makes all your elves that much stronger. multiple cultivators can chain together for massive damage. Getting a cultivator out is the signal that you should stop ramping and start swinging hard. Appeal / Authority buffs the board even higher for 1 when thrown onto the cultivator, But I'm not a huge fan of it. I'm probably pulling the appeal out for a growing rites when Ixlan drops.

-Ezuri, Renegade Leader:The charismatic leader of the people: Ezuri does it all. He buffs your communists into soldiers. He regenerates the ones who get blocked or burned. The only thing he doesn't do is regenerate himself. You should never attack with Ezuri and sometimes you will find that a Heroic Intervention is well used just to shield him from a burn spell.

-Nissa Revane:The fighting spirit of the revolution: Nissa is able to bring out more elves and also give you life for all the elves you control. She combos well with Nissa's Chosenand the chosen should definately be your designated blockers whenever you get attacked. When you can finally ult Nissa, you've pretty much secured your wincon. Heroic Intervention is in the deck to prevent the enemy from board wiping after you ult.

- Collected Company and Elvish Harbinger are here chiefly to bring out Ezuri, Renegade Leader and Elvish Archdruid. Almost all of the elves in this deck are three drops or lower to synergize with the CoCo. The collected company should be used at your opponent's end step or in response to being attacked so that you are able to use the elves you get out sooner.
  • Rhonas's Monument is great at making your elves cheaper and also buffing your elves even higher. Cultivator of Blades is the obvious target for the +2/+2, but Sylvan Advocate does really well with it too.

  • Narnam Renegade and Clear Shot combo together in order to eliminate any pesky flying or creatures that are to big to deal with in a fight. Narnam's deathtouch will deal with most anything.

  • Imperious Perfect is here to buff your elves and make many, many more. I recommend tapping her at your opponents end step for maximum efficiency.

  • Turn 1: Forest + Elvish Mystic

  • Turn 2: Forest + Elvish Archdruid + Llanowar Elves

  • Turn 3: begin spamming as many elves as you can. Ezuri, Renegade Leader and Collected Company take precedence, but this deck is dependent on covering your field with elves.

  • Just using the playtest feature on Tapped out was giving all my elves +9/+9 on turn 5 (+3 from Elvish Archdruid & Imperious Perfect,+6/+6 and trample from Ezuri, Renegade Leader's ability activated twice). My Sylvan Advocate was also getting +2/+2 and on Turn 5's combat step I would have swung for 33 damage with trample. I still had 10 available to regenerate any elves that get blocked. I just turned two 1/1 elves and a 2/3 into 33 damage through communism. My board on turn 5 of the playtest tool. Most of my games go like this.

    Finally, a little bit about myself.I quit magic several years ago after some flooding wiped out all my cards. In January I made some new friends who play magic and they got me to begin playing again. Many of the cards in this deck were donated by them (Like the ever expensive collected company playset). I've had so much fun playing with this deck and I really have them to thank.

    Suggestions

    Updates Add

    I've cleaned up the deck to reflect whats actually in it. The card growing rites of itlimoc from Ixlan also looks amazing in this deck, so I added it to the maybe board until Ixlan releases.

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    Revision 2 See all

    (6 years ago)

    +3 Marwyn, the Nurturer maybe
    +2 Nature's Way maybe
    +4 Steel Leaf Champion maybe
    Top Ranked
    • Achieved #70 position overall 6 years ago
    Date added 6 years
    Last updated 6 years
    Legality

    This deck is Modern legal.

    Rarity (main - side)

    1 - 0 Mythic Rares

    22 - 3 Rares

    5 - 6 Uncommons

    20 - 6 Commons

    Cards 68
    Avg. CMC 2.44
    Tokens Elf Warrior 1/1 G, Servo 1/1 C
    Folders Modern Ideas
    Votes
    Ignored suggestions
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