The Queen's Egg

Commander / EDH Mortlocke

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My meta//Identifying flex slots//Storm Scale —Nov. 6, 2018

My meta has changed ever since I started playing with a group of friends from work: they're fellow lovers of Blue control, and have a penchant for using spells like Expropriate...alot. In other words they're complete degenerates who will not hesitate to steal all your crap and bash you over the head with it. Their decks are well built, and are constantly getting small tweaks and changes that will continue to enhance their power.

So in this scary new meta...what about Slivers? A smart friend told me to start pushing my deck toward being more competitive. About 80% of my games always begin with the table targeting Slivers early on - so why not tune things up a bit? So now it's time for me to start going through the cards that don't necessarily contribute to my win conditions cards like - Syphon Sliver, Essence Sliver, and Quick Sliver. While objectively, they are very good and contribute to the deck - they don't always seem to be the cards I absolutely need at any given moment. Some cards i'm considering are: Path to Exile and Eladamri's Call. I'm also thinking of some more high end tutors. Also, before anyone thinks it i'm not interested in Imperial Seal. I don't feel like spending the $150 to get one unless it's absolutely worth it. Thoughts?

It'll be sad to break up the "Double Lifelink" ridiculousness of the deck - but sometimes consistency is better than spectacle.

I'm still keeping a vigilant watch for an announcement for my brand new broodlings on the horizon, as according to the Storm Scale Slivers are at 2, which translates to:

Level 2: Will definitely see again, but not necessarily right away

If you didn't get a chance to read my previous update, you should. I posted up links to Mark Rosewater's Blogatog where he discusses where Slivers come from (development wise...not birds and bees) and who created them (the Holy Sliver father, Mike Elliott). As always, thanks for reading. Keep Slivering.

Mortlocke says... #2

EKEZ950, please ignore my previous comment to you as I was confused - I actually made a post about alternative landbases on this deck. Just check the archived comments, specifically: here and here. The 2nd link goes into more detail about what options you have available to you from fetches to duals. The first link is a great explanation by Delta-117 on alternative builds. Just because my take on Slivers is ridiculously expensive doesn't necessarily make it any better than anyone elses.

August 15, 2018 6:43 a.m. Edited.

Forkbeard says... #3

Curious to hear your thoughts on Windgrace's Judgment as a removal spell possibility in here. Do the pros (instant, potential for multiple targets) outweigh the cons (steep mana cost)?

August 19, 2018 7:30 p.m.

Mortlocke says... #4

Hello Forkbeard, thanks for commenting! Windgrace's Judgment did catch my attention when I first saw it. So from how the card reads (correct me if i'm wrong) if I was in a pod of 4, I could target one single opponent and remove three permanents on their board. That could yield some spicy plays, but the mana cost is really steep. Usually, to break apart a combo (at least most quick ones) you'd only need to remove one or possibly two pieces. I think the card may just have too high of a mana cost to be considered for this deck. It is a good card, but maybe not for the speed i'm going for. Thanks again for stopping by and offering your suggestion.

August 19, 2018 9:50 p.m. Edited.

Forkbeard says... #5

I believe the way it works in a pod of 4 example is that you'd be able to destroy 1 nonland permanent per opponent. Thinking about it a little further, this would not be efficient in 1v1 matches and a little win-more in multiplayer. You're right, probably not worth including. Thanks for helping me think it through, heh.

August 19, 2018 10:30 p.m.

OP_Sigma says... #6

Hey LVL_666,

I've finally taken the time to put my decklist here and as promised you're the first to know.

It's subject to changes and looks a lot like your decklist but with some budget options and preferences.

I haven't played with it much since I've been in cEDH lately, but my playgroup grew tired of over powered decks. I'm ready to destroy them with the most competitive casual deck ever.

Take a look and feel free to comment, you were a huge inspiration.



August 20, 2018 12:47 a.m.

Mortlocke says... #7

OP_Sigma, thanks for sharing your sliver brew with me. I'm going to head right on over the page right away but before I do you bring up a valid point - " I'm ready to destroy them with the most competitive casual deck ever." This deck isn't true cEDH. But it's not casual by any means as well. It's something in between and I think the tags should reflect that. I wish tapped out would adopt better additional deck power levels, perhaps by adopting the rating scheme that they have at The Command Zone. Hmm, maybe i'll make a proposal at the forums or something. Anywho, onward to your deck!

August 20, 2018 9:40 p.m.

OP_Sigma says... #8

LVL_666 I think that optimized would be the best way to call it. As competitive as it can be.

It is way more fun and flavourfull than having one way to play the deck and always aiming for the same combo.

August 20, 2018 10:38 p.m.

The_Raven_Guy says... #9

Your thoughts on having Damnation as an atlernate board wipe? Wondering 'cause i'll be getting a Damnation from the Amonkhet Invocation in a couple of days

September 1, 2018 8:07 a.m.

Mortlocke says... #10

Hey The_Raven_Guy, so what are my thoughts on Damnation? Objectively its a good spell, monoblack removal that destroys all regenerators? Definitely awesome. However, it falls short when compared to the likes of Toxic Deluge because Damnation doesn't kill Gods or anything with Indestructible. So I'd say it's a good spell, but if you want the best then there's no replacing Deluge.

September 1, 2018 12:33 p.m.

The_Raven_Guy says... #11

Hi again. Was just wondering how you would prioritize card orders after you have all the slivers and the mana base is doable, do you go first for the fast mana, or after the non-sliver combo pieces first, or first for protection in the shape of an awesome counterspell suite? Haven't ordered for my deck in a long while and am wanting to getting back into my pod as the Hive Minds' representative. As always a pleasure reading your list, and especially the notes therein! :D

September 5, 2018 8:53 a.m.

Mortlocke says... #12

Always good to get a post from you The_Raven_Guy. So you're wondering how I would prioritize ordering cards for assembling your deck? Hmm...well first I would start with acquiring the manabase, which will likely be the most expensive portion. Given the recently revealed reprints of shocklands in the upcoming Ravnica block, I'd say now is the right time to pick those up with the recent price drop. If you intend on pursuing Original Duals, well those unfortunately can be rather pricey, but I recommend eBay and TCGPlayer to acquire them. Additionally, if you know any other players who are willing to accept a trade/favor in addition to money then that would definitely be the best path.

Next on the list would be the reserved list cards, and counter suite (if you intend on pursuing those). Sliver Queen unfortunately had a bit of a bump up in price recently, so that will be an additional financial hurdle. As for the other pieces if you want me to suggest cheaper alternatives, let me know. Then i'd just pursue everything else. Recently, I picked up an unlimited Demonic Tutor for only $28. I got a discount from a friend who worked at the card shop, but still I believe you could pick one up for around the same price. If you have any questions, or want me to go more in depth on anything let me know!

September 6, 2018 7:59 p.m.

_Delta_ says... #13

Hey LVL_666, i'm not sure how much you have been paying attention to spoilers for guilds of Ravnica, but today there's been spoiled a rather good card. And that's Assassin's Trophy, which outright might be worth using more over Beast Within here. Obviously this card will be pricey, as not only for standard will it be good, but also it likely will replace the likes of Abrupt Decay. I know for myself that I will be wanting to try and get a playset of this card.

September 10, 2018 5:03 p.m.

Mortlocke says... #14

Hey _Delta_ I haven't been keeping track of the latest spoilers from the upcoming Return to Return to Ravinca but that Assassin's Trophy is definitely worth picking up a playset of. I hope this card gets the royal treatment, and gets printed in nice Promo foil. I do see the card's price dropping in the future as it's currently running for about $30-ish bucks on ebay for preorder. Currently I'm still weighing the pros and cons between it and Beast Within. What's more useless to an opponent? A 3/3 beast or an untapped basic?

Additionally, i'm considering replacing Krosan Grip for Trophy. Thoughts?

September 10, 2018 11:03 p.m. Edited.

_Delta_ says... #15

Yeah I was actually considering that swap too, I think that would be a good one to make here as this card targets so much more. Of course you lose split second, but I don’t know currently how important that is to you really or not, over having removal with more targets and cheaper.

September 10, 2018 11:34 p.m.

Doombeard1984 says... #16

dude, if I could give more +1's I would. Completely sick deck. puts mine to shame lol. I am not a competitive animal on this kind of level though. Slivers 2.0

September 24, 2018 1:47 p.m.

Mortlocke says... #17

Doombeard1984, thanks again for the +1 and very nice complement. This deck is my master thesis in Slivers, it's the best list I could make at this moment however there's always room for improvement. In an ideal world where Mike Elliott or MaRo was aware of this desire they would print the one Sliver I've always wanted to see: A counterspell Sliver. Ugh, i've been trying to design this thing in my head to be something that isn't ridiculously overpowered...what do you think of this? CMC: , Flash When you cast this creature, counter target spell. All Slivers you control gain flash and when you cast this creature you may pay . If you do, counter target spell. 0/1 Power & toughness. "Rare" rarity with full art variant. This is the Sliver of my wildest dreams. Is it an OP pile of garbage? I want your opinion.

September 24, 2018 9:13 p.m.

Doombeard1984 says... #18

LVL_666 would love to see some kind of control sliver, but would be super op. Maybe because of Quick Sliver it shouldn't have flash, meaning you would need to interact and combo with both of these. You could have a sacrifice as part of the cost though so flash it in, and sac it. Guess it would be blue blue colourless and pay 2 blue and sac? Would be awesome though.

September 25, 2018 2:16 a.m.

Mortlocke says... #19

Hey again Doombeard1984, I do agree with you that a control sliver would be considered OP but we also have abilities like Annihilator, Affinity for Artifacts, and deck archetypes like Elfball roaming around. I can see the sensibility of showing restraint, but Slivers have been left far in the dust by new upstarts like the Eldrazi (don't get me started on the likes of Void Winnower or Brisela, Voice of Nightmares) and the older tribes like the Elves have long surpassed Slivers. Something like a crazy control sliver is what the tribe needs to be feared once again. On that, I have done some more thinking on it...and I do agree that a sacrifice effect is needed.

So I did some revising:

CMC: , Flash When you cast this creature, counter target noncreature spell, All other Slivers you control gain ", Sacrifice this creature: Counter target noncreature spell.", 1/1 Power and toughness.

I designed this Sliver to be similar in concept to Necrotic Sliver - as it's Vindicate on a body. With this Sliver I basically made it Negate on a body. It doesn't replace Negate however, as it requires one extra , and the shared ability among slivers requires a sacrifice. The shared ability can only be used by other slivers already in play, therefore that prevents this Sliver from being two counterspells in a row...I think that'd be disgusting. When playing against this, I think forcing the player to have to constantly sacrifice Slivers to keep the one Negate Sliver on board is manageable, and won't break standard. It'll be a beast, but it won't break it. What're your thoughts?

September 25, 2018 7:28 p.m. Edited.

Caerwyn says... #20

I am not a fan of your proposed Sliver. As it stands, there are only two Slivers in the game with abilities that are not shared across all Slivers - Sliver Queen and Sliver Overlord. Those three abilities involve hive manipulation, which seems fitting for their owners’ respective roles.

I don’t think it makes sense to give your hypothetical Sliver either flash or an ETB ability. Instead, stick with the activated counter/sacrifice ability, and leave it at that.

You could even make its mana cost and then use Countersquall’s ability, if you’re concerned about it not being powerful enough sans ETB.

I’d also bump it up to a 2/2.

September 25, 2018 7:41 p.m.

Doombeard1984 says... #22

LVL_666 and cdkime both of these ideas seems fine. I agree a sac ability like necrotic sliver seems like a sensible move. Means the sacrifice keeps things a little balanced. It could be argued that Root Sliver makes this idea redundant, but us hive players can sometimes lack the interaction with other spells. Means we have to go a little off flavour of the deck and pack it with your standard counterspells etc. This control sliver needs to happen :)

September 26, 2018 2:35 a.m.

Doombeard1984 says... #23

Or, if you wanted to be a little different, you could have a Commit / Memory effect? Use the commit on ETB and memory on sac effect. Don't give it flash though. Just a different idea. Would also give a sliver a dual purpose then.....then again that could be very OP lol

September 26, 2018 3:02 a.m.

Mortlocke says... #24

So i must warn everyone: be careful when browsing tapped out on your cell phone while logged in as one false tap and bye bye goes your comment, lol. But to reiterate,the suggestion by cdkime was perfect, and is my dream Sliver:

CMC:, All Slivers you control gain " Sacrifice this creature: Counter target noncreature spell. Its controller loses 2 life." Power and Toughness: 2/2.

Thanks again cdkime!

September 26, 2018 7:09 a.m.

gvazdaus says... #25

What do your wins look like? My meta has evolved to seeing Atraxa, Praetors' Voice, Edgar Markov, Meren of Clan Nel Toth, and the ninjitsu commander with some regularity both in single and multiplayer and am having difficulty keeping up if I can't get evasion with Triumph of the Hordes

September 26, 2018 6:14 p.m.