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Comicazi Tavern Draft - 09/09/2019 - Izzet Aggro

Limited* UR (Izzet)

Cameodemon


Sideboard


This deck was a failure compounded by misplays and, I think, some bad luck.

Results: 0-2, 1-2, 0-2

But since luck is always a factor in this game, I will focus solely on what went right and what went wrong with respect to what was actually in my control.

What went right: - I had drafted the right amount of spells and creatures...but failed to construct my deck. - There were several games where I got my opponents down to sub-five life, which is awesome. I even won a game. But then they defeated me because they were able to keep bringing out great stuff. - I effectively used a good combo...card:Gobblin Smuggler to make Unchained Berserker unblockable. Bringing out Boreal Elemental and playing Winged Words the following turn to gain early card advantage.

What went wrong: - I did not develop any kind of sideboard strategy. I could practice having more sideboarding in arena and playing more traditional games. - I do not have enough experience playing Magic face to face. It is quite different than online. - I drafted two extremely risky two color drops in Rakdos that I should have built my deck around ( Ogre Siegebreaker ). I had drafted some black cards that would have outperformed my blues cards. - I did not draft enough solid removal. Shock is weak removal even though it's always solid. - I mulliganed to 5 in one game which immediately cost me it. I could have shuffled more. - I could not get out my one seven drop. It was extremely risky and I should have stopped at five drops. I had a Drakuseth, Maw of Flames in my hand for three games that would have surely ended things quickly. Had I been able to play it. - In no fewer than three games did I have my Renowned Weaponsmith out for many turns without using him to his full abilities. In particular I could have immediately brought out a Heart-Piercer Bow to destroy my opponent's Cloudkin Seer , but instead played Shock , which was a huge misplay. I wasted a valuable extra damage that could have been used to remove a 2-toughness creature. In this I learned: use what you have and don't waste your available resources. - In a few cases I should have held onto my (already pretty weak) removal instead of using it on crappy two-drop creatures. - I tried to be aggressive but in doing so I hurt my chances of winning by not waiting for something better. My "aggression" was more impatience. (Am I talking about a magic game anymore or RL?) Specifically, I used my Salvager of Ruin to bring back a Scorch Spitter when I could have much more carefully used it later to bring back Boreal Elemental .

So while I had the right balance of lands, creatures, and non-creature spells, I made many misplays that cost me games. In one chance where I had to mulligan down to five, I really screwed myself and lost very quickly.

While I had good evasion, lack of removal also hurt me.

Given what I had, here is what I would have been able to do differently with regards to deck construction:

3 5+. I had 5 5+ drops and that was game over. 3 5 drops and 2 7 drops was not good.

It's better to have cards you can play than lots of cards that you can't.

Honestly, I should have paid attention to signals much closer. Izzet is weak in M20. I should have forced one of the following: B/U, U/W (which won the event), B/R, B/G, R/G. In this set black tends to be picked frequently because of solid removal.

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Date added 4 years
Last updated 4 years
Legality

This deck is Limited legal.

Rarity (main - side)

1 - 1 Rares

5 - 4 Uncommons

17 - 13 Commons

Cards 40
Avg. CMC 2.91
Tokens Elemental 1/1 R
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