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Theory crafting. Conclusion: too slow. Having a 3 piece infinite combo is one too many.

First card drawn triggers Horizon Chimera which triggers Heliod, Sun-Crowned which is used on Fathom Mage which triggers Horizon Chimera. Use Unnatural Predation or Rancor on a now roided up Fathom Mage to swing for the win.

The order in which you play the combo pieces doesn't matter too much. But ideally you want Heliod, Sun-Crowned first, then Fathom Mage and lastly Horizon Chimera. Summoning Horizon Chimera last will trigger Fathom Mage's evolve which will start the combo straight away.

Use Serum Visions to dig for the cards you need (or Opt to start the combo again at instant speed).

Use Eladamri's Call to tutor out any of the 3 pieces needed for the combo.

Use Elixir of Immortality to stay alive after picking up (and then hand-size discarding) 40+ cards if they countered something. Can also use it to stay alive while you look for cards.

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Revision 3 See all

(3 years ago)

-4 Cursecatcher main
+1 Hinterland Harbor main
-2 Reliquary Tower main
+3 Serum Visions main
-3 Sunpetal Grove main
+4 Temple Garden main
+3 Unnatural Predation main
-4 Wildsize main
Date added 3 years
Last updated 3 years
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 0 Mythic Rares

22 - 0 Rares

18 - 0 Uncommons

4 - 0 Commons

Cards 60
Avg. CMC 1.95
Folders Never Built
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