This is basically my take on a voltron control deck.

Plenty of mana rocks to try to get Bruna out faster.

Lots of Enchantments and auras to really boost up and keep Bruna Safe.

Few Equipment pieces for protection and added damage if needed.

Counterspells and a little control magic to protect Bruna after I get her gets out.

One of the top Enchantments in this deck is Vanishing. As long as you have some blue mana open almost nothing can hurt Bruna.

*Someone plays a Wrath Of god or other. Use Vanishing

*Someone targets her with Memarch. Use Vanish.

*Someone tries to exile her. Use Vanish.

Not only does this stop the spell from destroying her any and all Equipment and Auras Phase out with her. so it also protects things on her. When she phases back in they are still attached to her and she is unaffected by summoning sickness due to phasing in and out.

I know I do not have Enlightened Tutor, Sol Ring, Mana vault, Mana Crypts and a few other things because where I play FMN we use to 1V1 Ban list Here is that list. It is the same list they use on MTGO.

However I am always up for suggestions if you see something that would make my deck better please let me know.

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Date added 7 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

37 - 0 Rares

19 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 3.25
Tokens Treasure
Votes
Ignored suggestions
Shared with
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