This deck has been a project of mine for roughly the last 5 years. Originally i came up with the first rendition of the deck as a response to most of the players playing heavy control, with the main goal making more control targets than my opponent can produce counters/exiles, etc. The latest incarnation attempts to get one of several possible combos to succeed, with teh goal being to have more combo peices than my opponent can handle and eventually manage to finish one.
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