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The undying nightmare of John Hurt. Cards with undying help you get the most out of emerge cards. There are also elements of evoke and delve, which just help to get around paying high mana costs for creatures to just sacrifice. Current win condition is producing a decent sized creature threat, then using eldritch evolution on or merely playing Decimator of the Provinces for a big swing. Elder Deep-Fiend s and Lashweed Lurker s keep threats out of commission...flash emerging the Deep Fiend on the opponent's turn before the big push can leave them fairly defenseless.

Currently wondering if I could benefit from one or two less explosive vegetations, but not quite sure what to replace it with. If you have ideas leave them below.

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Date added 6 years
Last updated 5 years
Legality

This deck is Modern legal.

Rarity (main - side)

2 - 0 Mythic Rares

6 - 0 Rares

19 - 1 Uncommons

11 - 0 Commons

Cards 62
Avg. CMC 4.92
Tokens Eldrazi Horror 3/2 C, Insect 1/1 G
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