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Charge up the Super Weapon! A Charge Counter Deck

Modern* Artifact Casual Colorless Combo Counters Theme/Gimmick

RiskyRyan


Sideboard

Artifact (4)


This is a fun casual "Modern" deck that I've put together. It revolves around putting charge counters onto artifacts such as Titan Forge and Lux Cannon using Coretapper and Power Conduit. It's really fun to play and can win really quickly in ideal situation. Here's a run down of the cards.

Super Weapons:

Titan Forge: The main win condition of the deck. Making 9/9's is really powerful especially if you can do it every turn.

Lux Cannon: Another really powerful card. Being able to Vindicate a permanent is powerful ability especially if it is reusable. Imprint it onto a Prototype Portal and it's all over.

Golem Foundry: A weaker Titan Forge. It's advantage is that it will work without even putting any effort into it. You can also move the counters onto other permanent using Power Conduit.

Chimeric Mass : The last win condition in the deck. It can be dropped for free powering Golem Foundry or saved and dropped with huge amounts of charge counters on it. It also dodges sorcery speed removal and can be charged to dodge burn spells.

Support Squad:

Coretapper: Can charge up a Titan Forge or Lux Cannon in one turn. I don't need what else I need to say about it.

Energy Chamber : Charges your permanents up or powers up your recently made golems.

Power Conduit: Moves counters around extremely effectively. Turns charge counters into +1/+1 counters and vice versa. Can also move counters from Mirrodin's Core .

Voltaic Key : Untap your Coretapper or Prototype Portal. The centerpiece of all combos (infinite or otherwise).

Astral Cornucopia: Another potentially free artifact to help Golem Foundry that can help you power out bigger threats early game and them move the counters via Power Conduit.

Lands:

Darksteel Citadel: Indestructible Land. What more needs to be said?

Mirrodin's Core : Makes counters that can be moved by Power Conduit.

The Urza Lands: Urza's Tower Urza's Mine Urza's Power Plant together can generate 7 colorless mana. This deck is not devoted to gathering the Urza lands but the option is nice.

Game Plan:

It's pretty simple actually. Get Titan Forge out and start making an army of 9/9's. Everything else is in here to support that game plan.

Leave any suggestions below and upvote if you enjoyed it. Note: I want to keep this deck colorless so please keep the suggestions colorless if possible. Thanks again.

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Date added 8 years
Last updated 8 years
Legality

This deck is Modern legal.

Rarity (main - side)

10 - 4 Rares

34 - 0 Uncommons

4 - 0 Commons

Cards 60
Avg. CMC 2.20
Tokens Copy Clone, Golem 9/9 C
Folders Concepts, Charge Shenanigans
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