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The idea of the deck is to grind out the opponent by using Zombie Infestation and Call the Bloodline to discard madness cards such as Voldaren Pariah   and Gisa's Bidding while making tokens. It does very well against fair decks and in other grindy matchups because of how much value it can make, but struggles more against unfair or fast aggro decks like Storm and Burn since they generally just kill you before you can capitalize on the value. If you like decks that are fine with going long and create tons of value, though, this deck is for you!

Cryptbreaker: draws cards, discard outlet, makes tokens

Grave Scrabbler: can sometimes net a Cryptbreaker or something, can add more resiliency and generate value/card advantage. Also is a zombie, which is relevant with Cryptbreaker.

Asylum Visitor: Makes a lot of card advantage if there's a Zombie Infestation out. These two spots used to be taken by Grave Scrabblers, but I found that they created value less consistently. (May change later though)

Squee, Goblin Nabob: Squee works very well with Infestation and Call the Bloody. Also his name is super fun to say.

Voldaren Pariah  : Can be a finisher in the air once flipped, but since the tokens get lots more power from Intangible Virtue it's more often just used as a combat trick that's held until needed.

Zombie Infestation and Call the Bloodline: madness enablers and token generators. The Call the Bloodlines look like they're just the bad fifth and sixth copies of Zombie Infestation, but the lifelink that the tokens have is actually pretty relevant when in chump block mode. It also makes more power per card than Zombie Infestation if there's an Intangible Virtue out (2 power/card vs 3 power/2 cards or 1.5 power/card).

Gisa's Bidding, Lingering Souls: they make tokens. Gisa's Bidding works especially well with Zombie Infestation because it has madness, giving you the option of making 3 2/2 Zombies for 3 mana, a very good deal.

Sorin, Solemn Visitor: Obviously very good in token decks. More copies would be a reasonable decision, but I tried to keep the budget lower for this deck.

Darkblast, Cast Down, Anguished Unmaking: Removal, Darkblast can be used as discard fodder and can be dredged back into hand when needed. Unfortunately madness doesn't trigger off of dredge, but any creatures that are dumped in there can always be brought back by the one Grave Scrabbler later.

Zealous Persecution: pumps team and makes opp's stuff smaller, very good against other token decks and as a combat trick.

Vault of the Archangel: makes the weenies annoying to block and helps keep us in the game.

Dakmor Salvage: This land can be discarded without having to worry about missing a land drop next turn.

Cryptbreaker: You can draw immediately after madness-ing a Gisa's Bidding, activating Infestation twice lets u draw without spending mana. Doesn't work as well with Call the Bloodline, but oh well.

Squee

Every card with madness (duh)

Pretty much every card in the deck besides lands and Path to Exile (a recommended upgrade)

Burrenton Forge-Tender against decks that play red sweepers

Big Game Hunter for more removal, Zealous Persecution against other small zoo decks like Goblins

Nihil Spellbomb for graveyards

Blessed Alliance to help against Bogles and Infect (both are played at my LGS), also goes in against Burn, Grixis/UB Death's Shadow, and I suppose Affinity to deal with Etched Champion

Disenchant for Affinity or enchantments

Duress for Control or Combo or UR Delver or something

Timely Reinforcements for more aggro hate

I'm open to any suggestions or questions, so feel free!

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Date added 6 years
Last updated 3 years
Exclude colors R
Legality

This deck is Modern legal.

Rarity (main - side)

1 - 0 Mythic Rares

19 - 1 Rares

27 - 6 Uncommons

1 - 8 Commons

Cards 60
Avg. CMC 2.74
Tokens Emblem Sorin, Solemn Visitor, Soldier 1/1 W, Spirit 1/1 W, Spirit 1/1 WB, Vampire 2/2 B, Vampire Knight 1/1 B, Zombie 2/2 B
Folders My Brews, Budget decks, Budget
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