This was once a standard deck during the Return to Ravnica block that has been converted to be Modern. It's main elements are to just blow up creatures and continuously nuke the opponent to a smoldering mass while denying any attempts of the opponent to cast spells. This isn't a tournament level deck but just a fun deck. Updated: Feb 7, 2019
16x Creature removal:
3x
Anger of the Gods
: Board wipe, not lethal to my creatures who have 4+ toughness
1x
Beacon Bolt
: Late game nuke and great discard fuel for
Tormenting Voice
1x
Crater's Claws
: Late game finisher or big creature removal
2x
Fiery Temper
: Flexible nuke and perfect discard fuel for
Tormenting Voice
with madness cost
2x
Fling
: Late game finisher and large threat removal, but usually used immediately after a massive drake attacks.
3x
Lightning Bolt
: Super cheap removal and nuke players as well
2x
Mizzium Mortars
: Kills most creatures by itself and late game board wipe
2x
Izzet Charm
: Burn little guys or finish off big ones
11x Draw power:
4x
Tormenting Voice
: Tremendous draw power. The best cards to discard are:
Take Inventory
,
Beacon Bolt
, any other instant/sorcery.
4x
Take Inventory
: Immediately discard if you can with
Tormenting Voice
, when you draw into your second, third or fourth one it'll give you tremendous draw power!
2x
Izzet Charm
: Fantastic draw and discard mechanic perfect for this deck!
2x
Keranos, God of Storms
: Tremendous whenever you draw a land and not so bad when you draw anything else either!
1x
Ral, Izzet Viceroy
: the +1 effects speeds up the deck immensely and the ultimate is a great finisher.
1x
Niv-Mizzet, Parun
: Not the greatest fit but I pulled this recently and decided to update this deck.
9x Counterspells:
4x
Negate
: Since there is so much creature removal, we can just focus easily on noncreature spells.
3x
Stubborn Denial
: Used when opponent is tapped out or whenever your drakes get big enough to deny anything at will.
2x
Izzet Charm
: Pretty much play when opponent is tapped out for easy denial.
9x Creatures:
4x
Enigma Drake
: Selected for it's high toughness so that it can survive
Anger of the Gods
. This is your go to main attacker and prime target for
Fling
finisher.
1x
Crackling Drake
: Late game finisher and doesn't care if your spells are exiled though much harder to summon than Enigma drake. Can also be used with
Fling
1x
Nivix Cyclops
: Early game blocker and can take some nice chunks off the opponent after nuking their creatutes. Get some sneaky punches in. Can also survive
Anger of the Gods
.
1x
Niv-Mizzet, Parun
: Nasty flier with some nice effects though is kind of hard to summon.
2x
Keranos, God of Storms
: Though it takes a lot of devotion to blue and red to become a creature. It can happen when
Nivix Cyclops
and the drakes are out. 6/5 indestructible is pretty neat, right?
1x Some dude named Ral