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Burn Baby, Burn! Temur InferNO!

Standard RUG (Temur)

JerryW72


So the goal of this deck is to burn everything that comes out to the field. Counter the Planeswalkers that I can't burn and then either Glorybringer or Confiscation Coup my way to victory.

So a lot of flak I get is always, "The meta is too fast, you're not gonna be able to make it to end game by the time you're dead." Which is what was happening a lot. So I had to find a solution to actually reach my end game.

Greenbelt Rampager - This guy has been a life saver. With Attune with Aether I can get him out on turn 2. He doesn't fall to a lightning strike. He gives me an early game attacker which helps make my end game come a little quicker.

Glorybringer - One of my win conditions. Meant to rain flying-fiesty-flames-of-fiery death upon the enemy and bring a quick end to the game!

Harnessed Lightning - With the energy I get from Aether Hub and Shielded Aether Thief I'm almost always able to hit for 4 or more with it.

Lightning Strike - Nice solid burn spell. Good on it's own, but when coupled with Primal Amulet   it just gets better and better.

Magma Spray - Same as shock, but with cards like Earthshaker Khenra and Sacred Cat, I've found it better to Exile then to just plain destroy.

Primal Amulet   - Makes Harnessed Lightning, and Lightning Strike both 1 drops and makes when it flips, which is extremely possible doubles spells, which is pretty awesome sauce.

Disallow - Counter anything that tries to stop Confiscation Coup. Counter the Planeswalkers that I can't steal or burn. Counter the Abrade's that try to get my Primal Amulet  . Counter those pesky eternalize and embalm abilities.

Confiscation Coup - Take those big critters that my opponent is so proud of!

Glimmer of Genius - Card draw. Not just any card draw, but a scry 2 and draw 2 kinda card draw. Plus some energy to top it all off.

Attune with Aether - Mana fixing? Plus energy? To play Greenbelt Rampager on turn 2? Why of course I'd love to!

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Revision 1 See all

(6 years ago)

-1 Hour of Devastation main
+4 Nissa, Steward of Elements main
-3 Shielded Aether Thief main
Date added 6 years
Last updated 6 years
Legality

This deck is not Standard legal.

Rarity (main - side)

4 - 0 Mythic Rares

27 - 0 Rares

15 - 0 Uncommons

11 - 0 Commons

Cards 60
Avg. CMC 2.55
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