My take on Sevinne, the Chronoclasm.
Pretty much your basic Combo/Storm shell:

Dramatic Reversal + Isochron Scepter + Sol Ring or any Two Rocks makes infinite storm. A third rock makes infinite mana.
Add Gelectrode , Guttersnipe , Ral, Storm Conduit , or Sentinel Tower to win.
Add Talrand, Sky Summoner or Young Pyromancer for infinite tokens.

If that plan turns south, Grand Architect + Pili-Pala gets you infinite mana of any color.
From there, the backup plan is burn: Comet Storm , Fireball , Devil's Play

Everything else either gets you there or keeps you alive.

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Date added 4 years
Last updated 4 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

28 - 0 Rares

19 - 0 Uncommons

28 - 0 Commons

Cards 100
Avg. CMC 2.90
Tokens Drake 2/2 U, Elemental 1/1 R, Treasure
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