Maybeboard

Instant (1)

Creature (1)


The Plan : Survive early game, grind your way into late game, control the table, regain many life along the way, play your lands, have many different landfall triggers, enjoy the landscape and Nature overall as one of the most powerful (and beautiful) Magic in the world (and counterspells) and then the opponents may scoop cause you got too much value going on ! Or try to kill them with a big enough Torment of Hailfire (that can act as hand disruption and board control too if needed) or with Sylvan Awakening ;)

Little tricks included :

  • Cabal Coffers + Urborg (+ optional Deserted Temple) = Max mana, total value, best way to victory with Thrasios (If you add Seedborn Muse, Wilderness Reclamation, Nissa's first ability, and the 3 spells that untap lands as they resolve, it can be quite insane).

  • Thespian's Stage is ultra polyvalent here, able to copy Cabal Coffers, Deserted Temple, or even Field of the Dead for much fun ! Mirrage Mirror have the same purpose, but can be much more useful overrall (Copying Wilderness Reclamation or Dread Presence or Retreat to Hagra for examples...)

  • Crop Rotation / Elvish Reclaimer + Bojuka Bog = The infamous graveyard hate trick at instant speed

  • Dread Presence + Urborg = You negated the "Only-swamp" landfall to make it absolutely awesome !

  • Glacial Chasm + Life from the Loam + Exploration = No damage can be done to you for the rest of the game, and you can still attack. That can be done also with the combination of Glacial Chasm + Crucible of Worlds + Oracle of Mul Daya. OR Glacial Chasm + Crucible of Worlds / Ramunap Excavator + Exploration. Trust me, this land will save you the time you need.

  • Simic Growth Chamber help you reset Glacial Chasm or avoid land destruction (You don't want your Cabal Coffers exiled, trust me) with Thrasios / Crop rotation / Elvish Reclaimer at instant speed

  • Crucible of Worlds + Wasteland + Exploration = You didn't drew any land this turn ? Well at least you can easily tear your opponents mana base appart.

  • Crucible of Worlds / Life from the loam + Blast Zone = Recurrent Non-Land permanents destruction on a land, each turn, maybe more than once per turn (You can untap it with Deserted Temple to make it explode the same turn you put the last counters neeeded)... mouahaha !

  • Life From the Loam + Tolaria West = Recurrable Land Tutor

  • Tolaria West also tutors for Pact of Negation if needed :)

  • Nexus of Fate kinda prevents you from being milled, and if it's the only card left well you got yourself infinite turns to come.

  • Emergence Zone + Sylvan Awakening can be quite helpful dealing with a huge threat, or to prevent your lands from being destroyed (Ruination). This land overall is cool anyway, too many little tricks possible in one card, and as it is a land, it will easily come back.

  • Nurturing Peatland / Waterlogged Grove + Life from the loam works, as intended, perfectly ! As you often know what's on top of the library, these two lands can save your life at the right time. It can also make you draw tons of cards a turn when the engine is on board.

  • Unravel the Aether deal with Theros's Gods, and the two (darksteel and blightsteel) colossus really well ! It obviously works with the rest too.

  • Mirri's Guile is one of the best card to play early, letting you know when to dredge Life from the Loam, setting your lands on top for your Oracle of Mul Daya or Courser of Kruphix, and of course letting you dig deeper as there are lot of ways to shuffle the library.

  • Sort the deck into Custom for a clearer view of all the different themes :)

*Optional Infos No Dual lands cause my wallet won't allow it. Same for most cards over 30€ No Infinite combo at the moment cause I find it less fun, trust me the deck is quite powerfull, and infinite mana is not needed to win (as you have ways to make tons of it anyway) ^^

Cards in maybeboard are currently in test, prophet of kruphix is only for duel commander play (French banlist).

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Casual

97% Competitive

Date added 5 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

57 - 0 Rares

20 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 2.57
Tokens Beast 3/3 G, Bird 2/2 U, Clue, Emblem Nissa, Vital Force, Manifest 2/2 C, Zombie 2/2 B
Votes
Ignored suggestions
Shared with
Views