This is my attempt at a mono-white flying deck,

At its core we have a token strategy composed of several generators with the intent of swarming the board. As a side effect Radiant gets bigger and in combination should have good prospects in combat, and be a bit more resilient than a straight Voltron or Beatdown setup.

We also feature flying hatebears to slow down more functional and diverse deck, Mana multipliers to take advantage of the mono-color nature, and the standard suite of powerful white removal.

Draw is the largest weakness and we have the rather slow Mind's Eye to assist as well as Koz. Outside that the deck tries to run efficiently to make up for this up you can (and will) tend to get outpaced in late game.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Date added 6 years
Last updated 5 years
Exclude colors UBRG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

47 - 0 Rares

13 - 0 Uncommons

1 - 0 Commons

Cards 100
Avg. CMC 3.55
Tokens Angel 4/4 W, Bird 1/1 W, Emblem Elspeth, Knight-Errant, Pegasus 1/1 W, Soldier 1/1 W, Spirit 1/1 W
Folders Edh
Votes
Ignored suggestions
Shared with
Views