Description

"Any format where I can play storm on a budget is a good format."

Budget Mono Blue Standard Paradoxical Outcome Improvise Storm. Drop a bunch of cheap artifacts, then use them to play larger spells with Inspiring Statuary, bounce them and replay with Paradoxical Outcome, Baral's Expertise, or Engulf the Shore, then win with Aetherflux Reservoir. Paradoxical Outcome and Reverse Engineer offer extra card draw along with Anticipate.

Please comment below: Does Censor have a place in this list?

Thanks for checking this deck out!

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al5464 says... #1

Let it be noted that I recently broke 500 life in 1 game with this deck!

February 2, 2017 2:25 p.m.

Jory476 says... #2

I think I would splash white, but this is a really nice way to utilize Aetherflux Reservoir that I've never seen before. Now if only you could play Leonin Elder.

+1

February 16, 2017 11:12 a.m.

al5464 says... #3

Jory476 I've been testing out this list with white on untap, and I agree it definitely improves with access to the second color - I'll probably post the 2 color list soon (just because it's going to be more expensive and I want to keep the ultra budget and budget lists apart.

Thanks for the upvote :)

February 16, 2017 5:42 p.m.

mrbuech says... #4

I have a similar list and I'd say Sram is a must have. The amount of card draw he provides in this deck is amazing.

February 17, 2017 6:22 p.m.

Jory476 says... #5

Even with just 8 equipment?

February 17, 2017 6:32 p.m.

HydraCord says... #6

It's very worth splashing for Sram. He's the only reason this deck works.

I'd add 4x Whir of Invention and 4x Reverse Engineer. Cut the Statuaries and the Anticipates.

February 20, 2017 1:48 p.m.

SirChris39 says... #7

Nice deck you have

March 18, 2017 12:09 p.m.

al5464 says... #8

I agree

March 18, 2017 10:07 p.m.

SirChris39 says... #9

check out my deck Sram's Reservoir

March 18, 2017 11:03 p.m.

jonmaior says... #10

I made a deck very similar to this. you should try to use more control as a way to survive until turn 4. once you play the reservoir and you will gain a lot of life every turn so you will have a good chance of wining. for example definitely run 4 metallic rebukes.

March 20, 2017 9:53 a.m.

Atony1400 says... #11

Pacification Array and Treasure Keeper? One gives you a cascade trigger, the other helps with cat combo, and they both help you improvise.

March 23, 2017 9:10 a.m.

al5464 says... #12

I would only want to play Keeper if I could cast it off of improvise since I want my turn 4 to be setting up for a win on turns 5 or 6 rather than playing a chump blocker with upside.How does pacification array stop the combo? Neither piece of Copycat needs to be untapped to function...

March 23, 2017 2:21 p.m.

SirChris39 says... #13

Your deck is very good I think

March 23, 2017 3:11 p.m.

al5464 says... #14

I agree :)

March 23, 2017 10:08 p.m.

Entomo says... #15

Baral, Chief of Compliance + Warping Wail. good 3 ways. 1 mana kill spell. 1 mana counter sorcery and trigger baral. or 1 mana make a scion to replace the casting cost, basically adding 1 to your storm count.

March 27, 2017 10:34 a.m.

Entomo says... #16

March 27, 2017 10:35 a.m.

apj_elfman says... #17

Felidar guardian was just banned so if white was only to add the addition to the cat counter. then I would keep it streamlined. this plays very nicely. I played one match on here where I mulled to 4 and still went off with a storm of 15 and activation of aetherflux (with 2 on the field lol )

April 27, 2017 12:55 a.m.

apj_elfman says... #18

on turn 8 sorry didnt finish my thought.

April 27, 2017 12:57 a.m.

al5464 says... #19

Wow that's sweet! And cat is my worst matchup by far so this is amazing!

April 27, 2017 7:11 a.m.

apj_elfman says... #20

http://tappedout.net/mtg-decks/27-04-17-standard-storm/

I took your backbone and made some amonkhet tweaks. Gonna try to run it at fnm tonight. Pull from tomorrow in the main board is ridiculously good. Almost always causes you to storm out.

April 28, 2017 11:49 a.m.

al5464 says... #21

ooh that does look good - I will add it in soonlet me know how it ran at fnm

April 29, 2017 11:49 p.m.

apj_elfman says... #22

I ended up with some play tests (probably going to add barall expertise back in as a 1 or 2 of) but against mardu vehicles I had around 60% win rate. which isn't bad. :)

May 3, 2017 10:04 p.m.

Snivy__ says... #23

Play Paradox Engine. They aren't too expensive and can make your storm last much longer.

June 7, 2017 9:45 a.m.

al5464 says... #24

Snivy__ Paradox engine has no place in this list. The expensive spells of this deck bounce large numbers of 0-drop artifacts, effectively untapping them. The restriction that prevents a faster win is the amount of islands I have in play, which the engine does nothing for.

June 19, 2017 11:11 a.m.

apj_elfman says... #25

You tell him al5464 lol

I did think about engine. But I just didn't do the legwork you thought it would . needing additional lands is crucial and paraxial outcome is paradox engine for the deck and is dirt cheap

June 19, 2017 12:30 p.m.

SharpInclude says... #26

Hi. On MTGGoldfish there is a mono U deck like this. It went 5-0 (and it's only $25, like yours).

Anyways, I would recommend Crush of Tentacles in the sideboard for a second finisher (if they have Dispossess) and Cogworker's Puzzleknot to chump. I definitely think that this deck is good in the current meta, which isn't as aggro as it was as before.

June 25, 2017 8:21 p.m.

al5464 says... #27

The backup finisher is the 2 copies of Sphinx of the Final Word which can be bulked up with equipment and doesn't die to fatal push. Do you think crush is better?

I have tried cogworkers, but at 2 mana, it doesn't fit well with the other artifacts I'm playing without removing more slots for cost reduction, a luxury I don't have access to with all the filtering this list needs.

June 25, 2017 10:17 p.m.

DECKMAGE101 says... #28

Ornithopter is a must have

July 5, 2017 3:10 p.m.

DECKMAGE101 says... #29

Sorry, i didnt see it, i forgot to look in creatures

July 5, 2017 3:12 p.m.

EmptyBottle says... #30

Have you thought of using a single copy of Approach of the Second Sun?

July 10, 2017 10:09 a.m.

EmptyBottle says... #31

Sorry forgot to mention that was for the w/b deck-list you may have made or not.

July 10, 2017 10:11 a.m.

al5464 says... #32

EmptyBottle Damn that is one hella spicy inclusion! I've been testing the WU version for a while on some playtesting websites so I'll have to try including it. Thanks for the suggestion!

July 10, 2017 10:27 a.m.

vortical42 says... #33

I have been working on something similar if you are interested (http://tappedout.net/mtg-decks/mono-blue-aetherflux-combo/)There are a few cards you should really look at including:

  1. Prophetic Prism: I was a little skeptical of this card when I first saw people using it, but now that I have tried it, 4x is a must. 2 mana to draw a card is as cheap as it gets in standard.In addition it also gives you mana fixing if you splash a second color (or just colorless mana with innovate) and can be bounced back to your hand for more draw.

  2. Land Fetch Artifacts (Renegade Map and Traveler's Amulet):I haven't settled on the exact number and mix of these two yet, but at least a few are worth having. By swapping islands for artifacts, you can run a lower land count while still having the option to fetch up actual lands when you need them. The main downside is an increased need to mulligan, thus the need for further testing. As a sneaky side bonus, these artifacts also shuffle your deck after fetching. Being able to shuffle is critical if your crane backfires and ends up burying key cards like Paradoxical Outcome.

  3. Hope of Ghirapur: Control, especially U/R control, is one of the worst matchups for this deck. Hope gives you a fighting chance by providing a window to play your key spells. You can also use it defensively to prevent the nightmare scenario of a Disallow or similar nonsense from stopping your aetherflux reservoir from dealing damage.

  4. Commit / Memory: This card is worth at least 2 slots. The front half of the card serves double duty as a counter spell and as targeted removal, especially against planeswalkers. The back half can be used to buy you time to grind down an opponent with you small creatures or to get key combo pieces out of your graveyard. It also lets you follow up a bounce spell by forcing the opponent to shuffle the cards he picked up back into his deck.

*Bonus points if you manage to Commit your own Approach of the Second Sun. The card simply has to be CAST twice to get the 'you win' effect, it doesn't actually have to resolve.

July 14, 2017 12:40 p.m.

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Date added 7 months
Last updated 1 month
Legality

This deck is Standard legal.

Cards 60
Avg. CMC 2.32
Folders To Build, standard possibilities, Nice, Standard, Blue, Interesting Decks, Budget Decks, Standard, Maybe, Decks, See all 21
Top rank #27 on 2017-06-06
Views 7409