Maybeboard

Instant (1)

Land (1)


Ideal gameplan: Turn 1 creature with flying or unblockable, Turn 2 ninjutsu Yuriko, Turn 3 bounce Yuriko back to hand or give Yuriko some sort of evasion (Wingcrafter), repeat. Ramp into other ninjas/utility cards, manipulate the top of your deck with tutors and Scroll Rack/Sensei's Divining Top for big card flips off Yuriko triggers, and if opponents aren't dead, end the game with a Xenograft type effect and swing for a bunch of Yuriko triggers.

Liable to get targeted due to the large chunk damage hitting all players at once, so the list has lots of Counterspell support, may need to work in more protection.

Muddle the Mixture transmute for Cover of Darkness, Cyclonic Rift, Tetsuko Umezawa, Fugitive, or Lim-Dul's Vault

Testing notes--

Work on curve and counterspell package - might be too many counter spells and not enough other useful ways to slow down opponents / take the heat.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Date added 5 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

30 - 0 Rares

15 - 0 Uncommons

30 - 0 Commons

Cards 100
Avg. CMC 2.88
Tokens Faerie Rogue 1/1 B, Morph 2/2 C
Folders My EDH
Votes
Ignored suggestions
Shared with
Based on
Views