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Budget Elf Deck Wins



Score: 20


Use Arbor Elf and Elvish Archdruid to ramp up to Increasing Savagery, Akroma's Memorial, and Primal Surge.

Descendants' Path for more elves!

Increasing Savagery + Anything + Golgary Decoy = Free Damage

Gyre Sage + Forced Adaptation = Even more mana


Ranger's Guile and Wild Defiance for burn hate

Grafdigger's Cage for graveyard hate

Giant Growth cause Giant Growth :)


PaPrxClipse says...


Since Gyre Sage doesn't evolve from Archdruid thanks to stupid triggering rules, I think you'd be better off taking it out and replacing with Elvish Visionary . If you do this (which you don't have to, Forced Adaptation and Increasing Savagery are pretty decent in this combo; I just don't think it's worth it), consider Revenge of the Hunted and Slaughterhorn . He makes for a good 3/2 body or a makeshift creature version of a Giant Growth .

Another fun option would be to get rid of the Sorceries and add some Primal Surge .

February 10, 2013 11:52 a.m.

JokerWx13 says...


would you add Primordial Hydra in there as a 2-of? or is this just a pure elf deck?

February 10, 2013 11:58 a.m.

flaim says...


Pure elf deck. :)

February 10, 2013 12:04 p.m.

Call911FTW says...


So good. Like this deck works every time. GENIUS

February 10, 2013 4:40 p.m.

riccochet says...


have you tried playing thisi at a local match? like fnm or something? how did it fare if you did?

February 11, 2013 4:26 a.m.

ipslne says...


Try Greenside Watcher . It wouldn't be the best ramp, but it's elf ramp and would allow you to stick Gruul Guildgate s in there for Madcap Skills and Alpha Authority instead of Descendent's Path and Increasing Savagery ? Getting Savagery out of your deck will allow Primal Surge to proc; and Madcap + Alpha Authority makes your creature a +3/+0 Hexproof Unblockable. Also, hitting a Primal Surge on that Descendent's Path is kinda bad.

February 11, 2013 4:36 a.m.

regalrecaller says...


Don't listen to ipsine. Descendant's Path is amazing in a tribal deck. Also don't dilute the deck with red. You have elves, and the singular purpose is what makes this type of deck strong.

February 11, 2013 10:18 a.m.

regalrecaller says...


Also, if you're going to play Primal Surge, don't run anything other than permanents. No other sorceries. You want to own the game as soon as it gets cast.

February 11, 2013 10:27 a.m.

bgwangcruz says...


I built this deck and it works great, but Supreme Verdict is a big problem because there is no safe guard for it. What can I add to not lose every-time it's cast?

May 2, 2013 10:49 a.m.

flaim says...


To be honest I didn't even think anybody would like this deck, let alone play it. I just brewed it for run, I don't even have the cards. :D Props to you for trying it out! And honestly, there's pretty much nothing you can do to supreme verdict.

May 31, 2013 6:37 a.m.

bgwangcruz says...


It's really fun, just Supreme Verdict ruins it.

May 31, 2013 11:14 a.m.

drewber2635 says...


would you add anything from m14 to this deck?

July 14, 2013 9:59 p.m.

To prevent Supreme Verdict you can add That Which Was Taken since your mana ramp would probably be enough to put a divinity counter on all of your important creatures

March 12, 2014 10:34 p.m.

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Low Avg High
$32.29 $65.11 $152.79
Date added 1 year
Last updated 1 year
Legal formats Commander / EDH, Extended, Legacy, Modern, Standard, Vintage
Cards 60
Avg. CMC 3.38
Top rank #36 on 2013-02-25

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