I love Azor, the Lawbringer as both a card, and in the lore. Azorius used to be my favorite color combination, so the fact that theyve introduced the original not-planeswalker-anymore-creature that founded the guild is super exciting.I tried to go a route that was control, but not stax - my last stax deck was Brago and also in U/W, so I want to try something different. The main purpose (as of now) is to stall the opponents and draw into one of the infinite mana combos:

Deadeye Navigator + Peregrine Drake\Palinchron,Or Karmic Guide + Reveillark + Ashnod's Altar

From there, you can either sink that mana into Azor when he attacks, or play one of the other X spells or abilities (Entreat the Angels, Blue Sun's Zenith, actual Sphinx's Revelation,the card draw ability on Kefnet the Mindful) to hopefully win the game. At the very least, conjurors closet with Azor and Teferi, Mage of Zhalfir makes casting instants and sorceries impossible, so thats a fun synergy.Its still basic as of now, and theres certainly room for edits and improvement. Any thoughts or recommendations are always welcome!

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Revision 3 See all

(6 years ago)

-1 Damping Matrix main
+1 Final Judgment main
-1 Restoration Angel maybe
-1 Rout main
-1 Snapcaster Mage maybe
+1 Sphinx's Tutelage main
+1 Teferi's Puzzle Box main
-1 Thassa, God of the Sea main
Date added 6 years
Last updated 6 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

16 - 0 Mythic Rares

28 - 0 Rares

18 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 3.67
Tokens Angel 4/4 W, Copy Clone, Emblem Jace, Vryn's Prodigy, Emblem Venser, the Sojourner, Phyrexian Horror X/X C, Squid 1/1 U
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