the original idea of the deck is fun, make a new weapon to win every game, that is now in the maybe board as a less aggressive version, currently the deck is focused on using infinite mana or another combo to either with through a large advantage or use the Infinite mana on an x cost to win. i would like suggestions of artifacts that would make fun combos to win or stall out the game to play divine intervention if you are in a bad spot. I don't usually play combo based decks so suggestions of ways to combo and win multi-player games would help a lot. If you have suggestions please also include what to remove.



Lilbrudder says... #1

I like your build. Since most of your creatures tend to be on bomb side of cc, what are your thoughts on adding a reanimation package of like Entomb Buried Alive and some cheap reanimation spells to cheat your fatties into play. It would allow you to play cards like Jin-Gitaxias, Core Augur and Void Winnower

December 18, 2016 11:43 p.m.

Zelkur90 says... #2

Those are great suggestions. I moved things around so they could be added, it will help give more options for a win.

December 19, 2016 6:58 a.m.

yumadkid says... #3

enter link description here

For a lot of combos check out my breya. I would recommend cutting down on some instants you have or rather replacing them with as much tutor as you can. Breya focuses on multiple card combos and the worst thing is not being able to throw a combo because a piece is missing. Academy Ruins and Inventors' Fair recursion and tutor.

I would also highly recommend fixing mana base.

+1 for being breya and experiencing the amazingness.

December 20, 2016 10:41 a.m.

yumadkid says... #4


Sorry forgot to name the link earlier

December 20, 2016 10:42 a.m.

Zelkur90 says... #5

I do like your deck im probably going to keep this more or less the way it is now your two suggestions are good but with the deck staying below 1000 I'll need to work around that with the mana base and tutors the instants are going to be good since most of the decks in my play group have blue or another reason to run counters.

December 20, 2016 1:22 p.m.

Pyromancer999 says... #6

I also play breya; good tip: play EVERY tezzeret

December 20, 2016 10:12 p.m.

AmazingGrace15 says... #7

If you're looking for some good combo pieces with Breya, you might want to look at something like Impact Tremors or Purphoros, God of the Forge. Although 1 or 2 damage doesn't seem like a lot, with the combos that you can bust out with Breya it can become a win-con.

Good build so far, though! Keep up the good work.

December 24, 2016 11:54 a.m.

Zelkur90 says... #8

Thank you for the suggestion, i kept thinking of Purphoros, God of the Forge but kept forgetting to add him, since most of the win cons are infinite combo based he's perfect.

December 24, 2016 10:39 p.m.

Pyromancer999 says... #9

One of my favorite counterspells is card:suffocating blast and also card:reckless fireweaver triggers quite a bit in my breya deck so maybe that...

December 29, 2016 9:52 a.m.

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Date added 1 year
Last updated 11 months

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 2.96
Tokens 1/1 Thopter, 1/1 Spirit
Folders intrested, ooh
Views 1821

Revision 17 See all

11 months ago)

-1 Reanimate main
+1 Dance of the Dead main