Sideboard


Total abuse of the split card and fuse mechanic. Several small combo to win the game as follow :

  1. Brain in a jar with split cards: You only need to match the counters with one of the half (mostly u used the small CMC) to cast the card for free. Once you're able to cast the card for free, you can use either half or the fuse effect. So yes you can cast the fuse beck//call on your opponent turn with only two counters.
  2. Isochron scepter can inprint far//away and use the "away" effect if u prefer.
  3. counterbalance and split cards: far//away CMC is both 2 and 3. So with it on top of your library will counter enemy spell with 2 CMC and 3 CMC. Brain in a jar scry are also synergic with counterbalance.
  4. Breaking // Entering and worldspine Wurm: yes it works. Scry will also help checking if your wurm within the 8 top card in your deck.
  5. Polymorph: u've must have notice a lot of landcreatures with wurm as your only "real" creature. Polymorph can also destroy your in play wurm as a respond to any exile/prison spells with the help of brain in a jar. creating more wurms.
  6. Muddle the mixture: 1/3 of your deck can be fetch by that.

Hope for suggestion and critics, especially in mana fixing. Have to many tapped lands that slow me down.

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Date added 7 years
Last updated 7 years
Legality

This deck is Modern legal.

Rarity (main - side)

3 - 0 Mythic Rares

32 - 9 Rares

14 - 3 Uncommons

6 - 3 Commons

Cards 60
Avg. CMC 4.05
Tokens Bird 1/1 W, Wurm 5/5 G w/ Trample
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