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B/R Vampires for fun and madness

Standard Aggro BR (Rakdos) Tribal Vampires

BioProfDude


Description

Overview

The goal of this deck is to utilize madness to cast creatures and spells for less cost. The vampire theme/tribe is best suited for this in the current Standard rotation. Cards like Fiery Temper, Bloodhall Priest , and Stensia Masquerade are excellent madness targets, while Stromkirk Condemned , Heir of Falkenrath  Flip, and Key to the City are excellent madness enablers.

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Please upvote if you like this deck!

+1 Upvote

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Creatures ---------------------------------------------------

Bloodhall Priest is a great card mid-to-late game as it can actually deal 2 damage to a creature or player! Moreover, it is a very reasonable for the madness cost that gets a 4/4 creature onto the battlefield! Very good cost for the power/toughness.

Drana, Liberator of Malakir is just a good card. Flying, first strike, and +1/+1 counters for all attacking creatures if Drana, Liberator of Malakir does combat damage to a player? Really? I'm good with that.

Heir of Falkenrath  Flip is inexpensive to cast and enables madness by flipping to a 3/2 with flying. Good card.

Insolent Neonate is a 1/1 with menace. Very annoying, particularly if I get more than one of these out at a time. They're like little yippy dogs that keep biting the ankles and can wear on an opponent. Then, when it is finally destroyed, I can enable madness and draw a card. Pretty solid for a 1/1 for .

Kalitas, Traitor of Ghet is just powerful. Lifelink, a crazy ability that exiles opponent's creatures when they are destroyed and results in generating 2/2 tokens for me, and I can pump the creature by sacrificing cards like Insolent Neonate . This is probably and arguably the most powerful card in the deck.

Olivia, Mobilized for War, for , is a 3/3 with flying that can give creatures I cast +1/+1 counters and haste? Enough said.

Stromkirk Condemned is probably the card the eventually gets the most attention from opponents. At first, it doesn't seem like much, but the ability to enable madness with discard to then give all vampires +1/+1 until the end of the turn is just madness.

Voldaren Pariah  Flip can be a game finisher. Casting for its madness cost, then sacrificing 3 creatures and flipping it (causing my opponent to then sacrifice 3 creatures) can really change a game quickly.

Enchantments ---------------------------------------------------

Stensia Masquerade is great. A lot of people dislike this card with Drana, Liberator of Malakir because all attacking creatures get first strike, so the benefit of Drana's counters don't apply until after combat (instead of pumping the non-first strike creatures during combat), but I prefer to get the first strike and the possible +1/+1 counter benefit from any of my creatures. Why limit to what Drana may or not be able to do? I'd rather ensure that I get those counters.

Instants and Sorceries ---------------------------------------------------

Fiery Temper is basically Lightning Bolt through the mechanism of madness. It just seems insulting to have to cast this for its full mana cost, so I always have to wait until I have madness enablers, and I don't usually have to wait more than a turn (if they're not already out).

Grasp of Darkness is arguably the best removal in the current Standard format. Yes, I get the allure of Harnessed Lightning and Unlicensed Disintegration, but I still think that Grasp of Darkness is better, particularly in a deck that doesn't run any energy cards or only a couple of artifacts.

Renegade Tactics is a pleasant surprise. I can stop a creature from blocking and draw a card, all for only . I might very well get 4 of these in the deck.

Artifacts ---------------------------------------------------

Key to the City is a madness enabler and a way to draw cards in a deck that enables discard to the point of no cards in hand. This has been one of the best additions I have made to the deck. Key to the City doesn't show up every game with only 2x in the deck, but when it does show up, it can be very useful!

Lands ---------------------------------------------------

Hanweir Battlements, I think, is the only land that may require some explanation. I like the ability to give haste to creatures. I don't always get to use that, but it can be very useful, particularly if I was able to cast Voldaren Pariah  Flip (for its madness cost) and flip it in the same turn.

Summary ---------------------------------------------------

This has been a really fun deck to play. It's versatile, full of fun tricks, and has a lot of synergy. I hope that all of you reading through this have enjoyed browsing the deck and I welcome any constructive comments and/or suggestions! Thank you for taking the time to look at my deck!

Updates

Okay, I am blown away by the support for this deck! Thanks again to everyone as the deck broken into the top 10 for the day on TappedOut.net!

It's because of all of you and I appreciate that some of you find something interesting in this deck! I will always continue to listen to your suggestions and comments to try to improve the deck!

On that note, it was finally suggested that I include Smuggler's Copter, so I should address this (I'm looking at you, Charley007-- thanks for the suggestion!). It's a great card, and it would fit well in the deck. Frankly, it's not in this deck because of the cost to purchase the card. $35-$40 for a play set is outside my budget, unfortunately. Madness enabler, card draw, and a 3/3 flyer for only ? Yep, very good for this deck, if I could afford it.

Nevertheless, if anyone is looking to improve this deck, that would be a great way to do it, I think.

Comments

klauss-ama says... #1

August 15, 2016 2:37 p.m.

BioProfDude says... #2

klauss-ama, this is a Standard legal deck. Thank you for the suggestions, though!

August 15, 2016 3:15 p.m.

ocary13 says... #3

Nice deck. Have you looked at Bloodhall Priest? I just built a Vampire deck on Friday night to play in EMGD over the weekend and I loved it. Kalitas and his Bloodsucking Madness check it out, let me know what you think. +1 from me

August 17, 2016 9:35 p.m.

BioProfDude says... #4

ocary13, I have indeed looked at adding 2x Bloodhall Priest, but I wasn't sure how to get it into the deck. Suggestions are welcome! I have tried the card, but it just didn't work well. I think that it has a lot to do with the flow of the deck. I would like to get the card into the deck, but I haven't figured out the good combo for it just yet. Again, suggestions are definitely welcome!

August 18, 2016 11:36 a.m.

ocary13 says... #5

Maybe run 3 Drana, Liberator of Malakir since she is a legendary and take out one of the flip vamp's and run 3 and you can run 2 Bloodhall Priest

August 18, 2016 5:39 p.m.

Stab says... #6

August 18, 2016 8:27 p.m.

BioProfDude says... #7

Stab, definitely considering Olivia, Mobilized for War. I don't currently have any and don't currently have the cash to buy any. That's why that card is in the maybeboard... Great suggestion! Thanks!

August 18, 2016 9:58 p.m.

Stab says... #8

Ah okay. When I had initially made post I hadn't even seen that it was in the maybe-board. I would definitely recommend getting her when you can though. I have her in my vampire deck and she is an absolute powerhouse.

August 19, 2016 12:41 a.m.

klauss-ama says... #9

If I put Olivia, Mobilized for War in the deck it would change the way the deck is meant to be played. Like this deck has no graveyard recursion or madness to really get her off. I personally do not like her.

August 19, 2016 12:27 p.m.

BioProfDude says... #10

klauss-ama, well I do have 3x Corpse Churn, but I agree that's hardly enough on its own. There are three other cards that enable madness: Heir of Falkenrath  Flip, Insolent Neonate, and Stromkirk Condemned, so there's actually more than Corpse Churn. In my opinion, for Olivia, Mobilized for War to be truly effective, she needs to get out by turn 5 at the very latest, and followed quickly by other creatures (which madness can help facilitate). I can activate madness, then activate it a second time using Olivia. It's not as bad of a setup as it first appears, at least in my humble opinion.

August 19, 2016 1:18 p.m.

klauss-ama says... #11

Sorry I thought this was my deck, but If you put it in I recommend Bloodhall Priest and maybe Bloodmad Vampire

August 19, 2016 1:20 p.m.

BioProfDude says... #12

Stab, I now have 2x Olivia, Mobilized for War. Any suggestions on what to cut to fit the 2x? I appreciate any suggestion! I'm thinking maybe 1x Drana, Liberator of Malakir as she's a legendary, and 1x Voldaren Pariah  Flip as she is actually difficult to get out (via madness) and flipped in the current meta of my friends and local game store.

August 28, 2016 7:10 p.m.

Stab says... #13

I think just cutting 2 Voldaren Pariah  Flip would be fine but you could also try cutting 1 Drana, Liberator of Malakir and then one pariah instead. I personally only have 2 Drana in my deck. It allows me to make room for more vampires. Some that I would recommend checking out are Asylum Visitor(Card draw helps fuel the madness), Furyblade Vampire(nice madness enabler), Incorrigible Youths(you only ever want to cast it for its madness cost but when you do its awesome), and Olivia's Bloodsworn(it seems to me that most people find it a little underwhelming but I love its ability). If you would like to check out my list it is at Team Edward EMN

August 28, 2016 7:38 p.m.

Very cool! I might suggest collective brutality for hand control because it also combos well with madness and has uses when you're not playing against an instant or sorcery heavy deck. +1. Just a quick question, though. How did you get neonate out turn one and condemned out turn two? I don't see the mana capacity for that in your deck. I've been having this problem with my own deck and I just want to know how or if you're getting around it.

September 1, 2016 11:10 p.m.

(Also, I would strongly suggest running the bloodhall priest. She's pulled the game for me more than once. I've even been considering running a third one in my deck :P. Maybe take out a gorger? Getting multiple copies per game is pretty useless.)

September 1, 2016 11:13 p.m.

BioProfDude says... #16

Simonbarsinister, thanks for catching my mistake-- Stromkirk Condemned was turn three and Drana, Liberator of Malakir was turn 4, but, as I changed the update above to reflect, I have had Stromkirk Condemned out on turn 2 and Drana, Liberator of Malakir out turn 3! I have been able to do the turn 1, 2, and 3 trick with Foreboding Ruins, but I only currently have a single copy (which is why it is not in the deck above-- yet!).

I have Bloodhall Priest in my maybeboard. I've tried it before, but with little effect. I think it has to do with the current synergy of the deck. It'll take time and a lot of play testing to get a good balance.

Thanks for the suggestions!

September 2, 2016 9:36 a.m.

BioProfDude says... #17

Simonbarsinister, I did make the adjustment and added Foreboding Ruins and twice (out of five games) today I ruined my opponent's day by getting Insolent Neonate out turn 1, Stromkirk Condemned out turn 2, and either Drana, Liberator of Malakir (1 game out of 5) or Bloodhall Priest (1 game out of 5) out during turns 1, 2, and 3!

Starting hand in the first game was 1x Foreboding Ruins, 2x Swamp, 1x Insolent Neonate, 1x Stromkirk Condemned, 1x Drana, Liberator of Malakir, and 1x Stensia Masquerade. It all worked so well that the game was over in about 7 turns!

I strongly recommend Foreboding Ruins to get a red creature out turn 1, then use it for black to get out subsequent creatures. Very effective.

September 5, 2016 9:16 p.m.

No Stensia Banquet? Blood Mist might also be a good consideration, since Double Strike can be a brutal ability, but Stensia Masquerade is probably a much better choice of the two. Indulgent Aristocrat wouldn't be a bad consideration, since you could discard a card for Call of the Bloodline, hopefully use Madness for discarded card, get token and then sacrifice the token to beef all your vamps without having to deal combat damage.

September 23, 2016 4:39 p.m.

Also Falkenrath Gorger to give all Vamps Madness and benefit your discard mechanic more. Null Caller maybe? If you don't have much to bring creatures back, then it'd work good with Kalitas or just make nice fodder. Vampire Cutthroat for a cheap Lifelink with Skulk.

September 23, 2016 4:51 p.m.

BioProfDude says... #20

ChampionWiggles, I had Falkenrath Gorger in an earlier evolution of the deck but I found the card to not synergize well enough. I had a better time replacing it with Bloodhall Priest and and additional Stensia Masquerade. I know that people love the gorger, but I just didn't find it operating well because it is only a 2/1. It was killed soooo easily that it wasn't worth it. I think that Village Messenger  Flip is a better 1 drop because of the menace.

Vampire Cutthroat has been playtested and is interesting, but it ads little to the deck as I would have to remove burn/removal cards and I'm not willing to do that. It is a good card, just not quite the right card for the deck at the moment. Maybe as the Kaladesh rotation comes around it may have a place in this deck.

Null Caller is interesting. It's ability is expensive, though, at 4 mana. I would rather have Vampire Envoy for 3 mana, and I did have that in this deck in the earlier evolution. Just didn't synergize as well as I had hoped.

Thanks for the suggestions! I'll keep looking at Vampire Cutthroat!

September 23, 2016 6:06 p.m.

BioProfDude says... #21

ChampionWiggles, forgot to mention that Stensia Banquet is indeed interesting. That might be a card for the sideboard to consider. I have playtested it with mixed results, and it does require additional work.

Thanks for the suggestion!

September 23, 2016 6:09 p.m.

I just built a B/R vamp deck as well, although our decks only have like 1 or 2 cards in common. Lol

Might look at Bloodline Keeper  Flip. Great at getting bodies out, and when you flip him all your vamps get +2/+2 and flying, while still putting out 2/2 bodies.

Awesome deck though! Really like how you're using Stromkirk Condemned. I have him in mine, looks like I might need 2x more!

November 22, 2016 7:07 p.m.

BioProfDude says... #23

hardhitta71194, unfortunately, Bloodline Keeper  Flip isn't Standard format legal. I'll check out your deck, though. Thanks for the input and comment!

November 22, 2016 7:49 p.m.

Oh sorry about that. I just play casual so I didn't know. Awesome deck though! Your deck just reminds me how many awesome vampires I had to leave outta mine.

You're welcome man!

November 22, 2016 7:59 p.m.

feklar says... #25

Nice Deck Vamps are starting to shine a little bit. I run something similar

unexpected

November 25, 2016 10:34 p.m.

Charley007 says... #26

Hi,

It's pretty cool for a deck, I like the unexpensive way to create it. When I run my Vampires deck I put [Falkenrath Gorger] instead of [insolate neonate] and [Smoggler's Copter] instead of key to the city. Why did you play 3x[stensia Maskerade] if you have only 2 you will be able to draw at least one each match up, you don't need to have 2-3 on the table (well because what I like in that enchantment was the first strike and I think an extra counter is expensive for 3 mana) If you put 2xstensia you will be able to put 4xFierry temper.

December 3, 2016 5:24 a.m.

BioProfDude says... #27

Charley007, thanks for the comments and suggestions! I had Falkenrath Gorger in this deck when I first made it, but it wasn't terribly effective. It would get removed quickly, and I wasn't able to capitalize on its ability very well. Insolent Neonate seems to be viewed as a far smaller threat to opponents, and the menace makes it very annoying. It will stay on the board considerably longer than Falkenrath Gorger, in my experience. Moreover, I can enable madness and draw a card if it is removed. Falkenrath Gorger is a good card, it just didn't seem to function well for me. It's probably more of a statement about me, my abilities, and/or my playing style...

I have 3x Stensia Masquerade because I found that 2x just didn't bring it up often enough. They do indeed stack, though, so I can get 2x +1/+1 counters if I get more than one out. That very rarely happens. I rely on this card a bit, so it has worked well for me to have 3x.

Smuggler's Copter, yeah, if only I had $35-$40 to drop on 4 cards it would be great. I don't though, so Key to the City is the poor man's version of that (without the 3/3 and flying part, unfortunately...).

Thanks again for the suggestions!

December 3, 2016 10:23 a.m.

Charley007 says... #28

Hi again BioProfDude, I know copter are expensive, but you don't need 4x ( I had 4x on mine and I sometime get stuck because they clean the board but I draw 2-3 copter before taken an creature so I think just 2 would be great, you will almost always have one on an match up and never 2 on battlefield.)

To get more Madness have you try Ravenous Bloodseeker or Olivia's Dragoon? Also, instead of Grasp of darkness have you try Incendiary Flow so you can burn your opponent or burn a creature or planewalker (I put that card on side is really pretty cool when you need to exile a creature exemple the zombie) but in your main deck have you try Distemper of the Blood this if you have alot of madness you will spit all your card on the table, (like when you are sick, I'am sorry I am french and I was stuck on a word I don't find, and too lazy to google translate it:P) and also it will let your creature survive.

My vampire deck had 22 discard card, and 14 (or 12 don't remember) madness cards if everything go well, I kill my opponent on turn 4-5, but if I cannot kill at turn 5-6, I die because he start to put big creatures, that's why I place 2x Hijack on side. I was thinking in my deck to try to make room for 2x Gonti, Lord of Luxury to have a deathtouch firststrike creature, but I never try that (it will be a vampire if you can enter on the battlefield will discard a card with Olivia).

O well, That's it for the moment, I really hope that's will help you, have a nice day!

December 3, 2016 4:52 p.m.

clark1424 says... #29

Can you teach me how to make that upvote button?.:). Mine is just a hyperlinked word.:/

December 5, 2016 2:20 a.m.

clark1424 says... #30

Can you teach me how to make that upvote button?.:). Mine is just a hyperlinked word.:/

December 5, 2016 2:20 a.m.

I would also like to know how to do it!

December 5, 2016 11:43 a.m.

BioProfDude says... #32

clark1424 and hardhitta71194, copy the code text below into your deck description. Then change the name of the deck from mine ("br-vampires-for-fun-and-madness" except don't put any quotes around it) to your deck name. To find how to correctly put in the name of your deck, look at the URL of your browser for the way to put in the name with the dashes. For example, "R/B" is just "rb," and other symbols may or may not be used.

Another way to find the way to name your deck in this is to hover the mouse over your +1 button on the left side navigation and the name will be embedded within the "link" for your current button.

a class="vote-link btn btn-success btn-sm" href="/mtg-decks/br-vampires-for-fun-and-madness/vote-up/?rc=True">+1 Upvote

Put a "<" at the beginning of this string of code (no space between the "<" and "a class=..."), and a ">" at the end of this string of code (no space between the ">" and ".../a").

December 5, 2016 1:04 p.m.

BioProfDude says... #33

If you like those instructions for making a +1 voting button and have not yet upvoted the deck, I encourage you to do so now! :-D

+1 Upvote this deck

December 5, 2016 1:08 p.m.

BioProfDude says... #34

clark1424 and hardhitta71194, something got lost in my code text at the very end. Lets see if this is better (still need to add the arrows at beginning/end).

After "...+1 Upvote", there should be a less than sign "<" and a forward slash "/" and the letter "a" all together without spaces, then, per my previous instructions, add the greater than symbol ">" immeadiately following the "a" that was at the end.

Not sure why that bit of text is getting cut off. Obviously has something to do with what that code indicates should be seen or not seen.

December 5, 2016 1:15 p.m.

Awesome! Thanks a million man! I'm gonna go try it on my Vampire deck.

I've already upvoted the deck. I would gladly give 2 if I could.

Thanks for the instructions now I'm off to see how bad I can screw it up.

December 5, 2016 1:54 p.m.

Success! Your instructions worked. Thanks again man!

December 5, 2016 2:03 p.m.

viperfang4 says... #37

I suggest Stensia Banquet it does a lot of damage in this deck and draws you a card.

January 19, 2017 12:39 a.m.

viperfang4 says... #38

Also possible Metallic Mimic naming Vampire.

January 19, 2017 12:51 a.m.

SirChris39 says... #39

not bad looking vampire deck you put together

February 17, 2017 7:48 p.m.

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Compare to inventory
Date added 1 year
Last updated 3 months
Legality

This deck is Standard legal.

Cards 60
Avg. CMC 2.61
Tokens 2/2 Zombie
Folders Vamps, R/B Vampire, Vampires, Madness, ploos, Tribal, Stuff I Like, Interesting Decks, STANDARD, Badass Decks, See all 15
Top rank #5 on 2016-12-06
Views 5468

Revision 4 (8 months ago)

+2 Macabre Waltz side
-2 Corpse Churn side
-2 Macabre Waltz maybe
+2 Corpse Churn maybe

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