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Kind of the idea of how the deck works so far is that to play a lot of early aggression if possible. then apply buffs from the enchantments and artifacts, and then take 3 or more combat steps to try and win the game before your opponents have set up a board. looking for advice what changes could be made as well as if there are any controlly options i can add to survive the late game.

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91% Casual

Competitive

Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

39 - 0 Rares

15 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 3.49
Tokens Copy Clone, Emblem Elspeth, Knight-Errant, Emblem Elspeth, Sun's Champion, Emblem Gideon of the Trials, Enchantment Cleric 2/1 W, Soldier 1/1 R, Soldier 1/1 RW, Soldier 1/1 W, Soldier 1/1 W w/ Lifelink
Folders Boros
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