The ideal turn order is
with any enchantment, or go
. The game can be closed out with the
, along with the evasion from
is there to deal with blockers, but it will close a game too.
This deck needs a little help with the Mana base. I am far from an expert, and cannot stand getting the wrong lands that the wrong times. Any other suggestions are welcomed too.
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This deck is Pauper legal.
Seems there are no cards in the Acquireboard
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