This is an aggro/midrange beatdown deck that focuses around playing gold red/white cards to best effect. Cards like Scourge of the Nobilis, Sunforger, and Balefire Liege pump up red/white creatures with double strike or flying while burn spells clear the way. Suggestions are welcome.
All the cards I chose were in part because of being both red and white. If you're on a budget, use fewer lieges and more other stuff
Mainboard:
Lands:
The mana base is simply 23 lands: 4 Clifftop Retreat plus 10 Mountain and 9 Plains. The retreats are usually enough to not get mana screwed and they are relatively cheap.
Creatures:
Figure of Destiny - A one drop that you still want to draw on turn six? Yes please.
Boros Recruit - I needed another one drop, and these have first strike.
Battlegate Mimic - Bread and butter of the deck, the ability should trigger almost every turn.
Boros Swiftblade - Double strike works very well in this deck.
Skyknight Legionnaire - Flying and haste. Can't complain.
Hearthfire Hobgoblin - More double strike.
Brion Stoutarm - 4/4 lifelink for four plus a useful ability.
Iroas, God of Victory - Great abilities, and it's really easy to get devotion with this deck.
Balefire Liege - Gives all your creatures +2/+2 and whenever you play a spell lightning helix their face. If the game isn't over yet when you get one or two of these out, it should win it for you.
Instants:
Lightning Bolt - Being the most efficient burn spell in magic is enough to warrant it not being gold.
Lightning Helix - For one more mana you get a gold lightning bolt that gains life. Very strong vs aggro.
Boros Charm - A strong, versatile card. It helps that it's gold. I would probably add more if I had them.
Artifacts:
Isochron Scepter - Imprint any of the instants in this deck to reuse them every turn!
Sunforger - You can tutor for any of your instants, or just give a creature with flying or double strike +4/+0.
Enchantments:
Scourge of the Nobilis - +2/+2, lifelink, and fire breathing. Even if your opponent has a lot of removal, it can be worth it to get one attack in with this. If not, sideboard them out. If they don't have removal, sideboard the rest in.
Sideboard:
Creatures:
Anax and Cymede - I'll put this in if I end up using the full playset of scourges.
Boros Reckoner - Strong card, I'll replace the hobgoblins with these if they have a lot of burn.
Flame-Kin Zealot - Decent all around card in this deck, might replace it with something else later.
Instants:
Disenchant - Board them in against any deck that relies on artifacts or enchantments.
Bathe in Light - Giving everything protection is nice. I'll put them in for the scourges against heavy removal.
Path to Exile - Good removal against big creatures that burn can't deal with.
Warleader's Helix - A bigger Lightning Helix you can still get with Sunforger. I might replace this.
Artifact:
Dolmen Gate - Nice ability, but it's not gold, so I probably won't use it.
Enchantment:
Scourge of the Nobilis - A playset is amazing if they don't have removal.