Control and win
You need one or two more lands if you're playing things like Temporal Mastery and Entreat. Maybe one more Moorland Haunt?
March 3, 2013 3:34 a.m.
I wish they weren't so good at wallet slaying.
March 3, 2013 4:09 a.m.
I've found that with the amount of card draw that i have, more lands are not necessary. If i happen to pull any more snapcasters or geists, they r going into the deck. What would you reconommend that I take out for the feeling of dread?Thanks for your input! :D
March 3, 2013 9:16 p.m.
March 8, 2013 12:19 a.m.
Im currently using them for card draw (also they are good with azorius charm). I plan to eventually replace them with sphinx's revelation when i get the money for them. I agree cyclonic rift is a good idea. Idk about aetherize since some decks do not focus on attacking in the current std meta. Thanks for your input. I'll try adding the cyclonic rifts and see how it works.
March 8, 2013 12:31 a.m.
I'd swap out Augur of Bolas for Delver of Secrets Flip and maybe drop the Entreat the Angels and Supreme Verdict count to 2 instead of 3. That'll give you room for a couple Cyclonic Rift s or even a couple Index to replace bolas' ability
March 29, 2013 7:55 p.m.
Don't drop augur, index is not a good card. 1 entreat the angels is enough, Sphinx's Revelation if you can get them. Feeling of dread is good. Thought scour and Rewind are great. Then you can use Runechanter's Pike to finish them. Unsummon is good too.
May 26, 2013 1:29 a.m.
May 26, 2013 9:51 p.m.
If Sphinx's Revelation is too pricy, Thought Scour combos really well with Tamiyo, the Moon Sage 's final ability (1 drop for 3 draw if you mill yourself). If you have Snapcaster Mage already then Think Twice is less efficient. Also, 3 snapcasters and 3 bolas would be better than 2/4