Enchantment (1)


B/G midrange

-1/-1 counter synergy, The Idea of the deck is to use our cards that add -1/-1 counters onto creatures and turn them into creatures using cards such as Hapatra, Vizier of Poisons or Nest of Scarabs and eventually pumping the team using Nissa, Voice of Zendikar or sacing them to Westvale Abbey  Flip

Obelisk Spider will help us stabilize against most fast aggro decks due to the incremental lifegain and the ability to shrink creatures.

Ammit Eternal is our strongest beater and is his own solo engine as he can turn the spells your opponents cast into -1/-1 counters which will trigger Hapatra, Vizier of Poisons and Nest of Scarabs.

Winding Constrictor is in the deck to empower our -1/-1 counter effects by doubling the counters that will be placed onto creatures, Constrictor is also another way to close the game before we drop a Nissa, Voice of Zendikar

Walking Ballista will help close games when we are forced to play the long game or allow us to get those last few points of dmg through.

Festering Mummy triggers our -1/-1 counter synergy when he dies making him a good blocker early on




djnewellmit says... #1

I like your build and strategy. It's not the same direction I've seen other -1/-1 BG decks going.

Heroic Intervention is probably a solid sideboard option against an opponent's sweepers to protect your hoarde.

July 15, 2017 2:35 p.m.

ArchyEDH says... #2

djnewellmit That's a great Idea, I completely forgot about this card.

July 15, 2017 2:58 p.m.

This looks nice indeed. Winding constrictor seems soo weird here, but indeed it's interesting with nest of scarabs. Nissa, voice of zendikar is just hilarious here...+1 from me for sure.

July 16, 2017 3:04 a.m.

Shwang says... #5

ArchyEDH & djnewellmit the new card to watch out for in board swipes is Hour of Devastation. If you're playing against red, I wouldn't even bother adding in Heroic Intervention.

The best way that I could find to beat that card is Saving Grace. Only one creature dies that way.

It's a very cool deck! I like all the synergy. Nest of Scarabs seems like it would be fun to play.

July 17, 2017 9:03 a.m.

rottenoysters says... #6

I don't understand how Winding Constrictor is going to help with the -1/-1 counter aspect, but I can see how it will do extremely well with Nissa's -2 ability.

July 17, 2017 1:57 p.m.

rottenoysters: As far as I see this, constrictor also increases the number of -1/-1 counters put onto his creatures. They die A LOT easier this way, but nest of scarabs puts out a bug for every single counter, for example, if your opponents cast a spell while you have ammit eternal, winding constrictor and nest of scarabs, the nest already produced two bugs. Also, the ammit already is at the point where your opponent is led to decide to leave it unblocked because it does three damage no matter what. It seems weird to me as well, but I really like this way of using constrictor.

Oh, by the way: You want Ammit to have is just so ridiculous that way.

July 17, 2017 2:04 p.m.

rom016 says... #8

rottenoysters I see you have not played against the Hapatra, Vizier of Poisons, Winding Constrictor combo adding one or more Nest of Scarabs makes it insane. My opponent, and bad luck kept, me creatureless so he could swing in with Hapatra place the -1/-1 counter from Hapatra's damage on his own 1/1 snake, but the Winding Constrictor makes this two counters so he got two 1/1 snakes for the price of one. Then Nissa, Voice of Zendikar is there to give all his creatures lots of +1/+1 counters so they don't have to die just get smaller.

July 18, 2017 10:42 a.m.

Zooby9 says... #9

Shwang I don't think Saving Grace works against Hour of Devastation sine it's not actually dealing damage, just destroying creatures.

July 19, 2017 3:54 p.m.

djnewellmit says... #10

Zooby9, you are probably thinking of Hour of Revelation, which is the White 'destroy all nonland permanents' from this set. Hour of Devastation is the red sorcery that deals 5 damage to all creatures and planeswalkers. Saving Grace works against Devastation (but not Revelation) by redirecting the 5 damage from each creature and planeswalker you control to the single target of the enchantment.

Hour of Revelation has been a non-issue in the Standard tournament play, whereas Hour of Devastation has been showing up in a few places.

July 19, 2017 6:51 p.m.

LordMithos says... #11

Bad news gentlemen, Winding Constrictor and Nest of Scarabs do nothing for one another as Nest doesn't trigger for each counter. It triggers once whenever a creature gets any number of -1/-1's

July 20, 2017 6:22 p.m.

NinjaShank56 says... #12

I find this list to be intriguing. I have built a Jund version utilizing The Scorpion God and Glorybringers to close the game out. The Winding Constrictor + Hapatra, Vizier of Poisons is an interesting piece of tech, but after reading through the comments, it should not trigger twice unless you are putting the -1/-1 counters on a creature you control, Hapatra, Vizier of Poisons reads that "one or more counters are placed", you get a snake. So having the Winding Constrictor put a second counter on your creature with only a Hapatra, Vizier of Poisons in play doesn't really do you any good. I understand the synergy with the Nest of Scarabs, but Hapatra seems like a big non-bo. I just feel like the deck is doing too many battling things at once to really be as effective as I'd like it to be. I'll keep an eye out, I'm curious to see how your results look with the list.

July 20, 2017 6:30 p.m.

rom016 says... #13

NinjaShank56 LordMithos O.o WHAT?? Checks cards Damn it I was cheated. Well I would not have won anyway. I had an O.K./good hand that turned awful in both games against him.NinjaShank56

July 23, 2017 4:38 a.m.

LordMithos: Read the nest properly. It triggers whenever any number of counters is placed, but then it creates "that many" tokens. So constrictor works with nest, but not with hapatra.

July 23, 2017 6:20 a.m.

inkstorm says... #15

I'm lost as to what Winding Constrictor offers this deck. The ability only procs when the -1/-1 counters are placed upon your creatures (i.e. Ammit Eternal & Walking Ballista). I seriously doubt we want Ammit to die faster nor would we place Hepatra's counters on our creatures. So... I'd swap out the constrictor and ballista since they have little synergy with the deck.

July 23, 2017 4:07 p.m.

rom016 says... #16

I have not tested this deck so I may be wrong with some or all of this.

Winding Constrictor works with just three cards in a positive way Walking Ballista, Nest of Scarabs and Nissa, Voice of Zendikar. Only Nest of Scarabs gets a boost in a round about way when targeting your own creatures with spells and effects putting -1/-1 counters on your own creatures.

Hapatra, Vizier of Poisons and Nest of Scarabs provide chump blockers and targets to dump -1/-1 counters on that will be replaced with the same or more creatures. In the case where you don't gain creatures you may still want to do this in order to drain all opponents for 1 life and gain 1 yourself with Obelisk Spider but I still think you are better off just hitting opposing creatures with it, unless you have a play set of Obelisk Spider out.

Winding Constrictor just ruins Ammit Eternal and his nice combo with Obelisk Spider, or at least in my opinion. It just makes it too easy to kill him off. If the deck contained a way to give Ammit Eternal evasion of some sort; say Key to the City. He could get rid of all the counters, but he is still too easy to kill off with a couple of spells.

July 29, 2017 6:27 p.m.

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Compare to inventory
Date added 4 months
Last updated 4 months

This deck is not Standard legal.

Highlight illegal cards
Illegal cards Ammit Eternal , Grind / Dust , Obelisk Spider , Driven / Despair
Cards 60
Avg. CMC 2.24
Tokens 0/1 Plant, 1/1 Snake, 1/1 Human Cleric
Folders All Hail the Golgari Swarm!!, Standard HOU ideas, Standard post HOU
Top rank #14 on 2017-07-24
Views 1237

Revision 3 See all

4 months ago)

+3 Grind / Dust main
-1 Grasp of Darkness main
-1 Nest of Scarabs main
-2 Swamp main
+2 Scattered Groves main
+1 Hapatra, Vizier of Poisons main
-2 Driven / Despair main
-2 Tireless Tracker side
+1 Grasp of Darkness side
+2 Driven / Despair side
-1 Lay Bare the Heart side