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Maybeboard


Hello everyone,

I have been brewing different styles of Mardu for a while now and finally came up with this.

This build is all about slowing down the opponent enough (7 discard + 12 removal) to reach T4+ of the game and then continuously threat a Fatty into play.

I have been playing this deck for the past weeks and it feels great (especially with a Griselbrand in play). The bad matchups are the non-creature based combo decks (Mill, Ad Nauseam, etc.) and of course TRON. On the other hand, every creature-based deck has difficulty getting past all the removal/disruption BR colors have to offer (Abzan company, Kiki-Chord, Infect, Affinity, Death Shadow aggro, Elves, etc). The control decks (URW Nahiri, UR Kiki, UW midrange/control) matchups are fine since you can just repeatedly cast Nahiri, the Harbinger or Unburial Rites over and over and again until something sticks. They have a hard time dealing with a threat that has already resolved except for Path to exile/Supreme verdict which can be hit by a timely discard spell the turn before using Nahiri ultimate or casting Unburial rites.

I'd like to have comments/opinions on the decklist to see if you guys have any good ideas to improve my current list. It has been working out great up to now so I'll keep testing and post an update whenever I come up with any news or changes to the list.

Edit Feb 6th - Added 2 Liliana of the Veil to improve the matchup against combo and smooth out the curve between early discard and 4-5 Mana bombs. Also added 2 Arid Mesa and 2 Marsh flats to improve mana consistency. Removed the Flooded strand for a plains and the Urborg, tomb of Yawgmoth for a swamp. The painful truths has replaced a Nihil Spellbomb since Graveyard hate is less needed due to the recent banning of Golgari Grave Troll. Also replaced a Path to Exile with an Anguished Unmaking to hit troublesome permanents such as Plainswalkers, Oblivion stone, Mindslaver, Keranos, God of storm, Blood moon, etc that I was not able to hit with discard already. Less efficient than path, but more versatile. Considering the amount of cards I get to look during a game, this one-of is more than useful.

Edit Feb 11th - -2 Lighting Helix -1 Path to Exile for +3 Terminate. Handling creatures that do not die to bolt was an issue. -1 Anger of the God for +1 Thoughtseize because there is enough creature removal main board.

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Date added 8 years
Last updated 5 years
Legality

This deck is not Modern legal.

Rarity (main - side)

6 - 0 Mythic Rares

22 - 12 Rares

13 - 2 Uncommons

0 - 1 Commons

Cards 45
Avg. CMC 3.96
Tokens Copy Clone, Soldier 1/1 W, Spirit 1/1 W, Zombie 2/2 B
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