- Adding more efficient answers: counters, creature protection, multi-purpose answers...
Currently the best one size fits all answer/response card in the deck is Simic Charm, this helps protect the board, while helping win trades, or bounce a creature for tempo. Currently need to find how many I need.
Another option that I am testing is Voidslime, so far its helpful but I need to find the correct number of them to add.
Currently looking for more answers, as these win or lose a game.
Other options:
- Annul --- Too often ends up being a dead draw...
- Avoid Fate --- Simic Charm is just better.
- Back to Nature --- a sideboard card that is pretty good against aura decks, (a favorite of some in my friend group), but a bounce from Simic Charm was often enough.
- Cancel --- single effect counter cards often ended up being dead draws.
- Cryptic Command --- Ooomphf pricey, but pretty flexible. If I can't find better alternatives I might just indulge and get a couple.
- Censor --- Don't like having too many of these in a deck, but being able to "counter" while having the option to draw a card was pretty good when testing it.
- Dissenter's Deliverance --- similar to Censor but is pretty strong in some match-ups. Maybe worth just having it in a deck? Or maybe just sideboard.
- Heroic Intervention --- Can be better than Simic Charm as they gain indestructible, but still a bit less flexible, idk about adding this, as it can be a dead draw more often.
- Insidious Will --- A fun way to slap someone in the face using their own card, but sometimes ended up as a dead draw