you know you only can generate mana of your commander color right? u gotta take a red general! why not the Slobad, goblin tinkerer ?
"A card's colour identity is its colour plus the colour of any mana symbols in the card's rules text."
hey, nice deck :3 but...how about increasing the numbers of Feedback Bolt to increase itsdrawing chance :), since u got tons of artifacts in ur deck and only 2 instants .__.
@RageGoria This is commander. You can only have 1 of each.@Ohthenoises Ypur Splinter Twin idea would not, sadly, work. The tokens created all have a CMC of 0, so Bosh would do no damage. Unless you're just saying add the battle sphere tokes to make more myrs?While I can't think of them right now, I vaguely remember a bunch of nice red cards, especially from SOM, that benefitted from artifacts being in the gy. Actually, I remember a few. Scrapyard Salvo and Slag Fiend . Both Mycosynth Wellspring and Ichor Wellspring could give you some card advantage with their sacrifices. Blood Moon can make people hate you so much as well. I also think that Clone Shell might finally have a home in here. Furnace Celebration was another that has some great synergy with bosh. Beyond that...just add more high cost artifacts, and grab more artifacts that have an enter the battlefield trigger. Too many of the artifacts in here serve some kind of purpose, and it seems a waste to me to be forced to either use them or sacrifice them.
Actually spliter twin says that the token is a copy. This specifies that the token will copy all copiable values of the creature. One of the copiable values is cmc. Gatherer.wizards.com has this to say: "6/15/2010 The token that's put onto the battlefield copies exactly what's printed on the enchanted creature (unless that creature is copying something else or it's a token; see below), plus it has haste. It doesn't copy whether the enchanted creature is tapped or untapped, whether it has any counters on it or Auras attached to it, or whether it's been affected by any noncopy effects that changed its power, toughness, types, color, or so on. In particular, it doesn't copy the ability granted to the enchanted creature by Splinter Twin."
In short it does indeed copy the cmc of the creature. If you cast Rite of Replication does the copy(s) have a cmc of 0? Nope.
Well damn. I hate being wrong. At least I learned something so next time my friend won't ratchet bomb my own splinter twin tokens (which is why I thought they were cmc 0).
If it says COPY it's good. The thing about tokens is he token rule says that the spell or ability that puts them into play is what defines the values on the card or the "text".
Here is the rule for reference: "110.5b The spell or ability that creates a token may define the values of any number of characteristics for the token. This becomes the tokens text. The characteristic values defined this way are functionally equivalent to the characteristic values that are printed on a card; for example, they define the tokens copiable values. A token doesnt have any characteristics not defined by the spell or ability that created it."
You shouldn't play the Urza's lands since you can't tutor them and won't draw them together most of the time.But you should instead play more mountains and a Extraplanar Lens to get more mana.And to stop others from gaining mana from your lense you should play Snow-Covered Mountain instead of the normal ones.
Don't play Mycosynth Lattice since most of your cards already are artifacts and you boost every other player more then yourself. Especially decks with 3 colors and more.Play a card drawing card instead like card:Mind's Eye.
How about Nim Deathmantle ? Give bosh infect, fling, win.
I don't think Grafted Exoskeleton would fit in too well just because infect damage is only 6 less than the required commander damage to kill, and it would require him to have had it out from the start. I really think you need Darksteel Forge to prevent some artifact hate, and Slag Fiend good put out some damage as well, or serve as a blocker.
Infect is still 10 lol commander is 21. Also, commander damage is combat only. (If it weren't Heartless Hidetsugu would be the best edh deck ever.)
Ugh only on this post I get my rules mixed up. I was thinking of 2HG.