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Baral in the Ice

Standard*

Rasanck


Description

Baral, Chief of Compliance + Thing in the Ice  Flip to cast low drop spells that prevent you from dying like Repel the Abominable.

Torrential Gearhulk is used for flashing back instants, to either counter things or to prevent damage.

Counterspells: Negate Disallow Spell Shrivel Dispel and Revolutionary Rebuff help stop what they're trying to do and allow you to get card draw on their turn off of Baral, Chief of Compliance .

White interaction: Blessed Alliance allows you to interact with them attacking or simple life gain.

Fumigate clears the board. Replace it with Baral's Expertise or Crush of Tentacles

Anticipate allows you to search for counters or other useful spells.

Jace, Unraveler of Secrets is the logical planeswalker for this deck as he allows scry/card draw, removing creatures temporarily from the field (perhaps so you can counter them) and if you're lucky a game shutdown.

Glimmer of Genius is amazing for card draw, especially when with Baral. It lowers the cost by one and can go well with Thing in the Ice  Flip by lowering the ice counters on it. Flash it back with Torrential Gearhulk for more giggles.

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Sideboard: Baral's Expertise and Crush of Tentacles are for decks that put out a lot of annoying stuff and are softer board resets than fumigate.

Authority of the Consuls slows down decks and gains you life, two things you need

Dispel is to counter instants in a counter battle.

Declaration in Stone is targeted removal.

Consulate Crackdown is a great O-ring for any artifact heavy decks including vehicles.

Dovin Baan can replace Jace if needed.

Repel the Abominable stops non-human damage including vehicles and burn spells (oh and other things that aren't human).

Stasis Snare is good for instant removal of dangerous creatures.

Suggestions

Updates

Comments View Archive

Camel-Senpai says... #2

How does it match up against jeskai Saheeli?

January 31, 2017 9:06 p.m.

Geo67 says... #3

Camel-Senpai, looks like there are 8 counter spells to break up the Saheeli combo, plus Authority of the Consuls shuts that down, but no hard removal for the cat.

Authority of the Consuls would be great, then let them go off on the combo, then drop a Fumigate...infinite life.

February 2, 2017 9:50 a.m.

Blume17 says... #4

Geo67, there wouldn't be a need for Fumigate; the tokens Saheeli creates exile at the end of turn, so Authority of the Consuls would completely shut it down lol

Also, Stasis Snare would shut it down if you target Felidar Guardian on the stack, at least I think so

February 2, 2017 10:32 a.m.

Athraithe says... #5

you could also stasis snare in response to the saheeli - ; the - would have no legal target then and just make her lose loyalty without a benefit

February 2, 2017 10:52 a.m.

Blume17 says... #6

Oooooo, nice! Even better! Great thinking Athraithe

February 2, 2017 10:54 a.m.

Rasanck says... #7

Blume17 Athraithe Geo67 Camel-Senpai the following non-counterspell cards mess with the Saheeli combo: Authority of the Consuls Stasis Snare and Repel the Abominable and Thing in the Ice  Flip flipping into Awoken Horror.

Disallow is a counter spell, but it also can counter triggered or Activated abilities. With this you can either counter an enter the battlefield effect from Felidar Guardian or Saheeli's activated -2 effect. To not immediately lose, you should counter Saheeli's -2 effect or Felidar Guardian still gets it done.

February 2, 2017 2:20 p.m.

AiryNeon says... #8

Just so you know, there are far stronger counterspells in the set than what you have in the mainboard. I would definitely cut the mainboard Dispel. You need to put Ceremonious Rejection in the sideboard. Run more Disallow. Void Shatter is strictly better than Spell Shrivel.

February 2, 2017 3:33 p.m.

Rasanck says... #9

AiryNeon I have a lot of mana fixing but Spell Shrivel is in there before Void Shatter because I'm running two colors. I have a lot of mana fixing but I don't want to be caught early game without the ability to counter, and with Baral out I can use any mana and a blue to cast Spell Shrivel but I'd still need two blue to cast Void Shatter. I feel this frees up my blue mana to cast creatures like Thing in the Ice  Flip early game or to cast more spells without having to think about what I'm using it for, possibly allowing me to cast an anticipate and then still having the right colored mana for casting a counter spell.

Negate generally gets what I'd want out of Ceremonious Rejection and with Emrakul, the Promised End gone I'm not particularly afraid of any colorless spell now. I used to have 3x Ceremonious Rejections on my sideboard, but I felt like I needed to use my sideboard to deal with more different situations rather than to change my counterspell game.

For now I'm seeing how Disallow runs as a two of. I love Disallow and may include more in the future. I may cut out a Dispel main board and swap it for a Disallow and if I find that I'm having zero mana problems after being able to play this deck for a while I might replace Spell Shrivel with Void Shatter

February 3, 2017 10:16 a.m.

AiryNeon says... #10

Rasanck That is a fair point. Now I have a couple of other questions for you. I really dislike Revolutionary Rebuff. Considering how many instants you have, you may want to consider Noyan Dar, Roil Shaper. You need to have a body which can be a wincon. If your budget will allow, Gideon, Ally of Zendikar and Archangel Avacyn  Flip are both amazing finishers in white. Consider Cataclysmic Gearhulk as well. Also, the blue-white signpost uncommon in AER is definitely worth running. In case you don't know, it is called Spire Patrol. All in all, I like this deck. I'd love to help you further with this and/or other decks in the future.

February 3, 2017 11:49 a.m.

Rasanck says... #11

AiryNeon I've actually got multiple spares of Gideon, Archangel, and the white Gearhulk but I wouldn't know what to take out because the plan is to flip thing in the ice which should clear the board and swing.

February 3, 2017 1:08 p.m.

AiryNeon says... #12

Rasanck I agree. The thing about TITI is that it doesn't hit walkers, so if you wait to flip it and then +1 Gideon, Ally of Zendikar, then you hit for way more. Plus, with Archangel Avacyn  Flip, bouncing her is not detrimental, because she can anthem indestructible again. Or, if she has already flipped, you can bolt the board. Cataclysmic Gearhulk is simply a fallback. Spire Patrol is nice for after you have bounced everything, because they play something again, and you tap it down. As for what you should take out, I can analyze your deck a little bit more.

February 3, 2017 2:47 p.m.

Brannan says... #13

have you thought about Slip Through Space to continue to just beat the opponent down with thing through ice once they start playing creatures again

April 21, 2017 8:09 p.m.

dthoreson813 says... #14

Half the deck is gone post rotation...

August 5, 2017 8 p.m.

Athraithe says... #15

dthoreson813 youre also 4 months late with your comment

August 5, 2017 9:32 p.m.

dthoreson813 says... #16

I know. Still, better than anything I've put together. Didn't mean to ruffle any feathers. Just disappointed in what great cards are leaving in September is all.

August 5, 2017 10:38 p.m.

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Compare to inventory
Date added 9 months
Last updated 2 months
Legality

This deck is Standard legal.

Cards 60
Avg. CMC 2.86
Tokens Jace
Folders Standard Ideas, Good ones, Standard Ideas, Potential decks, Stolen, Standard, Favs, Other Folk's Decks, Standard Ideas, Powerful decks, See all 13
Top rank #10 on 2017-02-05
Views 5364

Revision 7 (2 months ago)

-1 Dispel main
-1 Jace, Unraveler of Secrets main
-3 Torrential Gearhulk main
+3 Countervailing Winds main
+1 Jace, Unraveler of Secrets main
+1 Dispel main
+3 Torrential Gearhulk main

See all