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Deck looks really good. I haven't seen too many Selesnya Charm , but I think it's a good choice. For sideboard you might want a Ray of Revelation to get rid of pesky enchantments. Also I think 1 or 2 card:Sphinx's Revelation is good somewhere in the boards. And no I did not pick those 2 just because I like the word "revelation".
I actually ended up putting the card:Sphinx's Revelations in over the Selesnya Charm s mainboard, and the deck absolutely destroyed a couple of decks at my LGS, one of which was Grixis control. At least now I know it can handle itself pre-board in a control matchup. The Thragtusk s are amazing if they hit the board, but even if they don't, they draw counterspells out. I'm still working on the sideboard, but I'm almost considering running Sigarda, Host of Herons mainboard as a big flying body. If not, she'll definitely stay in the sideboard for control matchups.
@MTG_Player: I tried running the healer a while ago, but it just doesn't seem to work well enough. Besides, on turn 3, usually I want to have a d-sphere down, or mana open to counter something. I'm not sure what I'd take out of sideboard for it, I've already got another 1GW drop (Smiter)
Sadly Cyclonic Rift isnt a proper choice in that deck. When you get up too 7 lands, your or dead aggainst RB aggro or totaly in control and winning the game. So I would play Unsummon too be able to block and save my Snapcaster Mage since the spell got flashback UNTIL END OF TURN.
Restoration Angel is a ''BEAST'' in any come in too play deck.
I prefere Dissipate over Syncopate , yes syncopate can be good right from the start, it soon get you too hold on casting only too have the mana too over cast your opponent and against aggro they always cast cheap stuff. You get enough life gain too take the few first turn RB can send you so Dissipate get more reliable mid-game.
I prefer Syncopate , just because it's more variable, but there are arguments for both. There's a reason there are 2 Dissipate s in the sideboard. As for Cyclonic Rift , it deals with noncreature permanents, too. Think planeswalkers, o-rings, d-spheres...
Speaking of O-Rings and D-Spheres, they die horribly to Abrupt Decay . Hence they're on the sideboard; nothing else worth decaying is in the mainboard, so post-side I bring them in and they're usually completely unopposed.
Garruk, Primal Hunter is a beast in this deck. I play BANT control and I run a singleton of him in there, and IT ROCKS! He throws out chump blockers for aggro decks, he can draw you cards if you need to, he can also toss out game winning 6/6 wurms! Tonight I said something I never thought I'd be able to say..."Swing 60" He is a MUST
I don't have any Garruk, Primal Hunter s :( And one of my friends managed to swing for 144 last night with him. I'm actually seriously considering taking this apart and completely redesigning it. The meta I play FNM in has a lot of aggro decks, but also a couple of the GP Nagoya nightshade staticaster and even 2 omnidoor thragfire decks. I was fine against aggro, but omnidoor is faster than me and staticaster works on my lower number of instant-speed wipes. Cyclonic Rift is a house against it, though. I could see myself running 3 mainboard with no problems.
I played tonight and won 1st place. Garruk alone won me 3 games. Tamiyo is cool, but Garruk is far better in this deck in my experience. The tap ability is cool and controlly, but Garruk is just a beast and if he is not answered in 4 turns, they die, period. If you play him after you gain control, forget about it, you will win every game. You are right though, you need to be playing to your meta, although those 3/3 beasts tend to slow down pesky aggro decks.
Aggro decks I'm fine with. I'm definitely going to try and grab some Garruk, Primal Hunter s, 1 or 2 depending on how much I can scrounge them for; Jace, Architect of Thought is fine in the deck, he's no wincon but he certainly filters like a boss.
That's the main issue I have with the deck; against aggro, I can stall them out and drop an angel or entreat for a buttload and wreck them; against control I can mirror them and then switch to midrange when they side out their sweepers; but against combo, I just seem to be too slow.
I may drop the creature count to run more disruption mainboard, maybe bring two Entreat the Angels in as a win condition and then bring in Thragtusk s and Sigarda, Host of Herons s post-board to crush them.
I just wish Boseiju, Who Shelters All was in standard :'(