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Badstuffs Cube

Unknown*

TheBotherer

Planeswalker (1)

Creature (169)

Land (40)


Maybeboard

Creature (1)


This is a 360-card "badstuffs" cube. Every card in it is generally considered unplayable (some more than others, of course - there are some slightly better cards that are there as enablers).

Here is the philosophy behind the construction of this cube:

Some cards are bad because there's no way to facilitate them (they're just very bad in draft, or they were printed because they had a place in a specific block but are garbage outside of it, etc.). I try not to include too many of these, because it feels like cheating.

There exist many cards that are terrible because they actually have no effect at all (e.g. Great Wall). I also tried to not have any of these. It should be possible to play every card in this cube gainfully. It's still true that some are harder to use than others, but every card can either be played gainfully on its own, or has support built in.

There were a LOT of bad walls printed in early sets, but I limit the number of these in the cube strongly. This cube will already lend itself to long games without the help of walls. The format should still be fun to draft and to play, and every game ending with one person milling themselves out through normal card draw is not fun.

Despite the cube being full of bad cards I still wanted the colors to feel like themselves, even though often the worst examples of various mechanics are present in the wrong colors (which, you know, is why they're so bad). So blue still has counter spells, green still has the big creatures, etc..

Subthemes:

White - Damage prevention

Blue - Affinity, homarid "tribal"

Black - Discard, zombie tribal

Red - Coin flip, burn

Green - Ramp/color fixing

Azorius (WU) - Control

Orzhov (WB) - Cleric tribal

Boros (WR) - Dragon tribal

Selesnya (WG) - Life gain

Dimir (UB) - Mill

Izzet (UR) - Instants/Sorceries

Simic (UG) - +1/+1 counters

Rakdos (BR) - Madness (sort of...)

Golgari (BG) - Legendary creatures

Gruul (GR) - Rampy aggro

In addition to the above themes, there is support for a lot of other interesting interactions! For example, if you want to draft a deck that wins by giving Sorrow's Path to your opponent and then repeatedly tapping it, you can do that by using either Donate or Vedalken Plotter in combination with Trickster Mage and/or Mind Games ! I'll let you discover the other cute combos in here.

The card breakdown comes to 50 of each mono-color, 39 colorless, 32 multicolored (~3 for each color pair and one 3-color card), and 40 non-basic lands.

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Date added 10 years
Last updated 10 years
Legality

This deck is Unknown legal.

Rarity (main - side)

2 - 0 Mythic Rares

106 - 0 Rares

116 - 0 Uncommons

136 - 0 Commons

Cards 360
Avg. CMC 3.45
Tokens 1/1 C Token Artifact Creature Snake, Assembly-Worker 2/2 C, Citizen 1/1 W, Copy Clone, Faerie Rogue 1/1 B, Goat 0/1 W, Goblin 1/1 R, Human 1/1 W, Morph 2/2 C, Pegasus 1/1 W, 0/1 C Artifact Creature Pest, Rat 1/1 B, Saproling 1/1 G, Snake 1/1 GU, Spirit 1/1 C, Squirrel 1/1 G, Stangg Twin, Urami, Weird 3/3 U
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