Win Con 1: Use all your draw spells to get Azor's Elocutors out, enchant them with Ghostly Possession to protect them. Proliferate fast (or just play a bunch of Paradox Hazes or Clockspinnings) to get 5 counters, using Hold at Bay to protect yourself. THEN WIN. (This gives you a possible turn six win, if you get lucky and play it right.)

Win Con 2: Infect + proliferations (this is really just if you get a bunch of your Infect creatures out, but yeah)

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Date added 8 years
Last updated 1 year
Legality

This deck is Modern legal.

Rarity (main - side)

6 - 0 Rares

9 - 0 Uncommons

26 - 0 Commons

Cards 60
Avg. CMC 2.95
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