Azorius Control (Post-Rotation)

Standard Control W/U (Azorius)

merkon Score: 1


Description

This is my Azorius Control deck for post rotation. Have done some changing around with it for 2014 but I'm sure it could still use tons of work. As all control this is to keep the opponent playing the game by my rules until I can bring out the wincon. AEtherize works wonders for tokens and weenie decks, Supreme Verdict and Palisade Giant work so well for...well just about everything. 4x AEtherling's is a bit of overkill I know but from what I've been testing, getting him on your early draws and working toward him has always been more effective than bringing him down to a 3,2, or even 1 of. Anyone able to shed any light to the contrary is more than welcome. Could always benefit from better land choices, I just simply don't have them at the moment.

As always suggestions, comments, concerns and complaints are always welcome!

Updates

Update — Aug. 10, 2013

Update: Thanks jfriday09 for the advice. I agree getting another angel and slapped some more land in there for good measure. Fartus Yeah D-sphere's I do love very much. Not sure what would go in O-ring's place. Maybe siding out straight removal for something a little more versatile?

jfriday09 says... #1

One more angel would be good so that you can get the loop going. Personally, I'd take one of the AEtherling s out for it. You'll also need at least 24 land in control having so many high casting cards, you can't afford to miss a land drop till at least turn 4-5.

August 5, 2013 12:44 a.m.

Fartus says... #2

O-ring will rotate out... perhaps Detention Sphere in it's place?

August 10, 2013 2:38 a.m.

Fartus says... #3

Sry - just saw you have D-sphere's in.

August 10, 2013 2:39 a.m.

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$36.57 $69.14 $233.46
Date added 11 months
Last updated 11 months
Legal formats Commander / EDH, Extended, Legacy, Modern, Standard, Vintage
Cards 60
Avg. CMC 3.80