Azorious MORPHine trip

Modern* Boza

SCORE: 67 | 94 COMMENTS | 10824 VIEWS | IN 30 FOLDERS


FNM win once more —Sept. 1, 2014

Every time I take this take to the Modern FNM, it is in the final every time, this time I even won vs Mono Black Infect, Mono green aggro and BW Tokens.

Resetting comments due to change in tech - Akroma, Angel of Fury is the bee's knees.

tastytaste says... #1

This looks really fun to play +1 from me!

April 8, 2014 8:58 p.m.

Cpt_Awesome says... #2

Have you considered a card called Cloudstone Curio , it can make things very interesting, also nice deck

April 14, 2014 3:38 a.m.

Boza says... #3

I have not considered Cloudstone curio, but it is now on my Wants list for the deck. It HAS to be tested thoroughly though. It strains the thinly spread mana so much. The card itself is more focused on providing immediate value for more combo focused decks.

However, it could be very good with a more enchantment focused build. Theros provides a multitude of enchantments that in Modern can be AEther Vial ed in for value with the acid and cloudstone, for example.

The deck focuses on blinking because it is cheaper than replaying stuff. That said, it does run out of stuff for blinking in the long game without releying on venser. I will have to test this out, thanks for the good call.

April 14, 2014 6:13 a.m.

Cpt_Awesome says... #4

yes, very true cloudstone curio would work best with other changes as well, if you do decide to add more enchantments than Copy Enchantment is fairly decent as you can have it enter as detention sphere or reality acid and bounce it whenever you want something else

Another card could be Drift of Phantasms which you can transmute for a multitude of cards or use as a blocker or

I usually play multiplayer so having a lot recursion is something i prefer personally but thats just me

April 14, 2014 6:54 a.m.

Boza says... #5

The goal of this deck is "survive until you drop Venser, then Armageddon the opponent over a few turns". Everything else just enables this to happen. Copying enchantments is not very good when 1 acid is enough. Drift is okay but I am in no hurry to find my acid, the goal is just to survive until I do.

The coolest tech by far I just recently learned about is that I can play a face down Akroma, Angel of Wrath and blink her to get the full creature. I will be trying to find some of those, as well as include them in the deck somewhere.

April 14, 2014 7:15 a.m.

Cpt_Awesome says... #6

Yeah that's fair I actually had an idea for a deck based around reality acid before I found yours. Mine was going to be more enchantment based, but I'd figured i would share my idea's anyway

That being said, I don't quite understand how you can play Akroma, Angel of Wrath face down but it has made me very curious

April 14, 2014 7:25 a.m.

Boza says... #7

i meant Akroma, Angel of Fury ...

April 14, 2014 7:40 a.m.

Cpt_Awesome says... #8

Oh right of course, don't know how i missed that. That would be a very nasty combo

April 14, 2014 7:44 a.m.

Necrotize says... #9

Not sure if it would work well consider the competition for the 3 CMC slot but Ghostway could be a nice protection from field wipes and as a bonus triggers all ETBs again.

Another possibility just for lols is Conjured Currency and Perplexing Chimera although the Currency is probably the better option unless you run more non-spell exile(like Mistmeadow Witch ) because you can exile it with Venser after trading it you bring it back under your control.

April 14, 2014 10:51 a.m.

Nice deck man! This reminds me of a deck I had back during Timespiral block. It used Reality Acid along with a set of Reality Strobe s and Paradox Haze s to create a loop of bouncing stuff every turn until the opponent can't play anything. I just splashed black instead of white to abuse some black suspend cards like Curse of the Cabal and Festering March , but I may splash white now instead after seeing your deck. I'll have to add that deck to TO now so I can tweak it. +1 from me!

Oh, Dream Stalker was another way I bounced Reality Acid in that deck, which I liked since it was only 2 mana to cast. Maybe you could try him out too?

June 3, 2014 11:04 a.m.

Boza says... #11

Dream Stalker was part of the original Budget build for the deck, blinking the acid is much cooler, but it is the alternative way to win for the deck :) Creature beats always work.

June 9, 2014 3:06 a.m.

spartan989 says... #12

Why not a plain counter, Remand just slows down the game., and imo worthless.

June 9, 2014 5:56 a.m.

Boza says... #13

Precisely! I want to slow down the game, this is mothereffing control deck, damn right I want a slower game!

Plus, it draws a card.

June 9, 2014 6:29 a.m.

jorjo10 says... #14

What about Conjurer's Closet ?

June 16, 2014 8:51 a.m.

Bipolarprobe says... #15

This deck looks like a lot of fun. Always nice to see something outside of the norm being played in modern. But what do you mean when you say Reality Acid works vs hexproof? Regardless +1 from me.

June 16, 2014 8:51 a.m.

Boza says... #16

Conjurer's closet does not work with non-creatures like venser, plus I feel like paying more than 1 mana for blinking is too much, hence just the singleton Momentary Blink . So, the closet is a no-go in a fast-paced modern.

Working vs hexproof means that when Reality acid is blinked, it can reenter attached to anything it can legally be attached to, including hexproof creatures, since it no longer targets.

The deck is in fact a lot of fun, but it feels like it needs a bit more oomph, what it is though exactly, no idea.

June 16, 2014 8:58 a.m.

Bipolarprobe says... #17

That's interesting if that works, but vs hexproof it's really not the greatest. Hexproof is very fast. If it is firing off properly they'll be dropping 3 or more enchantments a turn and answering those one at a time is simply too slow. Although I will admit that Detention Sphere is an excellent answer to Rancor but game two they'll just keep one in hand for when you drop it. I'd certainly like to see this matchup though. It seems like it would be interesting.

June 16, 2014 9:17 a.m.

Boza says... #18

I meant you can enchant creatures that are hexproof. I would not use the acid vs hexproof the deck, it is too slow. The acid mainly for establishing lategame control vs other control decks or destroying key cards like planeswalkers in the matchups that matter.

Vs Hexproof the deck, best card is actually Stonehorn Dignitary , combined with Venser, the Sojourner .

June 16, 2014 9:33 a.m.

Bipolarprobe says... #19

It's not the most prominent threat in the meta but if your main answers to it are at 1-3 then it appears to be a weakness. That said I don't know how this deck works and would love to see it in action

June 16, 2014 9:52 a.m.

In regards to you saying how the deck runs out of blinking effects in the long game (comment #3), have you considered using Snapcaster Mage to reuse your Cloudshift s, Paths, etc? Seems like a good call for a control-type deck.

June 17, 2014 7:22 a.m.

Boza says... #21

Snapcaster is a great call, but really expensive and limited in what it can do with 10 instants, usually the best option is a simple PTE. That said, the deck is designed to run out of blinking at some point. Cheap blink is all that matters in the early and mid game, until we reach the end goal of resolving venser for endless blinks.

July 5, 2014 10:14 a.m.

I really like the Stonehorn Dignitary and blink effects combo. I can def see some players getting pretty butt hurt over the play. That's probably why it makes me smile thinking about the play. One card I have always liked in my Blink effect decks that I don't see many people running copies of is Sage Owl being able to manipulate the top of your deck over and over again is a useful tool to say the least. Plus he's a flyer. A little bonus on top of having control of the top of your deck.

July 26, 2014 11:15 a.m.

Boza says... #23

But, he does not draw a card. I need the actual cards in my hand, not on top. Even then, I have no shuffle effects (fetches and 20 lands do not go together well, I am stretching it even with one), so no way to benefit from the owl for turns after he is played. Creatures need to be impactful for this deck and low mana, with good ETB abilities. Owl is not impactful at all.

But keep the suggestions coming!

July 26, 2014 5:08 p.m.