The deck isn't a traditional Azami, Lady of Scrolls control deck, mainly because I love combo.

I decided to look through my old rare binder and use my knowledge of the Banned/Restricted list in eternal formats from back in the day. That's why you see things like Grim Monolith + Power Artifact with a useful mana dump in Ambassador Laquatus . It also has newer (to me) things like Omniscience + Show and Tell in order to do very degenerate things.

However, this deck isn't the fastest combo (i.e. 5 color Hermit Druid ) and can also have a rough time against a fast aggro deck (i.e. Krenko, Mob Boss ). I do feel as though this is a more stable combo as it does have a decent time against a more controlling deck like Grand Arbiter Augustin IV or Talrand, Sky Summoner . I have built a deck or two that would probably give it a rough time as I specifically had beating my own creation in mind when I built them.

The land count is a tad lower than the average commander deck, mainly because of the mana rocks and cantrips that are in the deck. I'll usually keep a hand with 3 land and roll with it if it is moderately playable. The last tournament I attended was 2HG random partner commander and the most degenerate game I played was with a starting hand of 4 lands, Sol Ring , Grim Monolith , and Fabricate . Once I was able to play Alhammarret's Archive , it goldfished on turn 4 (thanks to our opponents playing both Windfall that netted me 10 cards and Rites of Flourishing which allowed me to play a Temple of the False God and have it active on turn 4). A hand of 2 lands is very risky unless you have a good cantrip or two in hand ( Preordain and Impulse come to mind).

My friend recently built this same deck and our lists vary by two cards now ( Paradoxical Outcome and Jace, Vryn's Prodigy   to be exact) and he recently came across an infinite mana combo I didn't even see in the deck with bouncing Grim Monolith + Mana Vault via Tidespout Tyrant . It's a deck that seems to take some time to pilot correctly and I feel it is very rewarding as it can be quite complex.

The only future change I plan on making is probably taking out Dream Halls for a Rhystic Study . However, I'm open to ideas and hope people find this deck enjoyable, even if it can be both a pain and joy to pilot.

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Casual

99% Competitive

Date added 7 years
Last updated 4 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

35 - 0 Rares

16 - 0 Uncommons

22 - 0 Commons

Cards 100
Avg. CMC 2.86
Tokens Emblem Jace, Vryn's Prodigy
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