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Avacyn's Self Destruct Plan

Commander / EDH Lifegain Mono-White

jordybear2002


Maybeboard


Welcome! I made this deck because I have been eyeing Avacyn, Angel of Hope for a while and haven't exactly set my heart out to build her. But I finally did it! So with Avacyn the name of the game is destruction! This deck is in it for the long run due to the high costing cards so please bear with me on this list. First, lets go and discuss the decks strengths and weaknesses.
So in this deck like I said we are in for the long run. So we are weak when it comes to early plays unless we get ramping creatures out first or we can play some lower CMC board wipes to help us stay with the crowd. Some political talk has never hurt anyone so try to work out deals like, if you don't attack me I won't board wipe for 1 turn after casting Avacyn, or something like that. This deck IS good at playing the control. A lot of people say that white has little ramp. But I always find myself with extra lands with all the ramping I am doing! So in the end be careful and just because you can cast the board wipe ASAP doesn't always mean you should. Try and make some allies. But when you feel the need, slap down that bad boy and destroy EVERYTHING!
I would usually keep these two things in their own separate categories but they are both self explanatory. So card choices. First let's do creatures. These cards are the CREATURE control part of this deck. They basically do a wide variety of things. Allow my to destroy everything at instant speed. If my opponents cast stuff they can't attack. Help me gain life for playing lands. And then there's just Elesh for the pump, Iona for shutting down a deck, Platinum to prevent out of the blue wins, Serenity to get rid of problem children, and Archangel to keep the attacking down. So I am not going to list all of the board wipes to save my fingers. But I will explain some of them. Ok so with Catastrophe I want to make it VERY clear that the intention is NOT for land destruction! Or else Armageddon would be in here. There honestly might be moments where I do it to save my life but IDK because I don't own this deck yet. But that will not happen unless it is the VERY LAST OPTION. Ok, with that out of the way. Martial Coup is nice because it allows me to gain some creatures for board wiping. And Winds of Rath because there isn't that much equipment or aura decks in my group. Everything else is either some control, protection, or ramping. Now to winning. We win by attacking. This is where the long game comes in. Avacyn, as you can tell, is a 8 CMC creature. Holy heck that is a lot for white! But that is why our artifacts are here. So while working up to her we need to hold our ground. So what do we do? You can do some different things. 1. Play politics. Try and work out deals that seem good for both of you but make for SURE that it benefits you in the long run. Don't make a deal just to make one, make a deal that helps you win. 2. Just board wipe until we cast Avacyn. You literally just need to not cast creatures and keep board wiping. We should statistically draw a card that board wipes, every 4 turns. 3. Attack! If you ramp to the point where you can cast some creatures, do it! It's better to have bodies to block and attack until Avacyn comes out.
Thank you for stopping by for a brief description! I am in love with this decka dn I hope it is a inspiration to others! Please feel free to leave a comment and a upvote! Until next time. May the card draw ever be in your favor.

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Top Ranked
  • Achieved #65 position overall 4 years ago
  • Achieved #35 position in Commander / EDH 4 years ago
Date added 4 years
Last updated 4 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

16 - 0 Mythic Rares

44 - 0 Rares

12 - 0 Uncommons

4 - 0 Commons

Cards 100
Avg. CMC 4.45
Tokens Horror */* C, Soldier 1/1 W, Treasure
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