Description required huh? Well why I don't I show you the bottoms of these ol' fists mister! Don't make me use my ultimate trap card on you, you better move out of the way quick and lemme in. You won't like my trap card when it's angry. Bam-o! C'mon man, I need you to step aside, I REALLY wanna go to this party and yes yes I know I'm ugly, and stupid, and whatever, but can't we just get past that? I'm a really good cook ya know. You like mac and cheese? Eyyy I know you do I can see it in your eye, c'mon lighten up a little. Ow. Bro that's my wrist, you better not do that again or imma call the FBI on ya. Powee and checkmate! Now step aside and let my majestic self in, there are women to woo. What? They're all gay? Well little did you know that's my crowd. Owwww-ow-ow let go, let go that's my ear, owwwwww.

Introduction

I was sick of playing predictable decks and made this one with 4+ player casual FFA in mind. It can be made quite a bit cheaper (taking out the couple of expensive lands and replacing them with guild gates for example), yet the deck list stands as is because it's the physical copies I have.

The deck feels control-oriented but has decent aggro potential and does a little of everything. It's made to function in FFA games and screw everyone over with one of my favorite cards, The Great Aurora where ideally you benefit most due to your extra lands, replicating creatures, and card draw options.

The general jist is to ramp up via Growth Spiral and Coiling Oracle to avoid having any dead draws in the late game (a top deck of Rampant Growth is painful for example). Due to these cards and Evolving Wilds you have some decent landfall triggers for cards like Avenger of Zendikar and Rampaging Baloths which in turn fuel your psuedo-board wipe The Great Aurora and can be cloned via Vizier of Many Faces and Progenitor Mimic for token fun.

But the deck is not made to be predictable with each play. Hence there's only 1 copy each of the big guys.

Rather you have some fun interactions with:

  1. Progenitor Mimic + Thragtusk for pretty swell life gain and post board wipe presence.

  2. Archangel Avacyn + Neoform (killing one of your other creatures for something with more than 3 hp presumably), for a manual trigger of the transform.

  3. Progenitor Mimic + Timestream Navigator as potential (POTENTIAL, and very unlikely) infinite turns. Hilarious though.

  4. Mist-Syndicate Naga + Neoform tokens for your viziers (which then get the +1+1 and contest an opponent's creature that you're mirroring) or as a God-Eternal Kefnet tutor. This also lets you turn the early game-oriented nagas into something that's more useful as you pass the 6th round mark.

If your big creatures all die or if you're against a mill deck Emergency Powers has your back. Though this is the most situational of the cards and best used if you're vs a draw deck, or after The Great Aurora if you draw into it to shave a few non-land cards out of your opponents hand potentially if it's late game or if they had a strong board state before the aurora. The deck is lacking a bit in removal, as it's reliant on its two board wipes, End Hostilities and Time Wipe but you do have access to other removal such as Dromoka's Command , Incubation / Incongruity , Forced Landing , The Great Aurora and as an especially unreliable source, Archangel Avacyn  this leaves it vulnerable to aggro decks such as goblins.

Additional Notes:

End games with unblockables with Venser, the Sojourner , and grab random junk with Karn, the Great Creator to make everyone laugh. Or if you're not much into humor, grab Torrential Gearhulk or something. I don't know.

The deck can be easily changed to modern format by switching out Impulse with Anticipate , and Forgotten Ancient with something such as a 2nd Managorger Hydra or a pump creature.

There is no sideboard because I'm a bloody casual.

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Casual

91% Competitive

Date added 4 years
Last updated 4 years
Key combos
Legality

This deck is Legacy legal.

Rarity (main - side)

15 - 0 Mythic Rares

24 - 0 Rares

9 - 0 Uncommons

23 - 0 Commons

Cards 100
Avg. CMC 3.68
Tokens Angel 4/4 W w/ Vigilance, Beast 3/3 G, Beast 4/4 G, City's Blessing, Copy Clone, Emblem Narset Transcendent, Emblem Venser, the Sojourner, Frog Lizard 3/3 G, Hydra */* G, Insect 1/1 G w/ Flying, Deathtouch, Plant 0/1 G, Soldier 2/2 W, Vizier of Many Faces 0/0 W
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