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Aura aura aura! (V2.3)

Modern GWU (Bant)

Moosen14


Sideboard

Instant (2)

Creature (1)


Maybeboard


So this is version 2 of my WU aura-centric deck. I'll leave the link to my original version below. I want to give a huge thank you to AdNauseam12 who gave me some great advice and a nice example to work from (I'll link that below as well). Most of my Magic experience so far has just been kitchen table games with friends but I hope to make this deck into something I can bring with me to a Modern tournament and not get my butt whooped. I still have a ways to go (things like sideboarding, learning the meta game and how to work with it or counter it, etc...) but I'm hopeful I'll learn it all quickly.

Here is the link to V1 of this deck: Aura aura aura!

Here is the link to AdNauseam12: Blue white auras 1.4

A little explanation about changes and things.

So some auras like Spirit Mantle , Ethereal Armor , and Daybreak Coronet I want 4 of but I have only managed to get my hands on the ones I have in this deck. As time goes on those will go up to 4. For now I'm keeping in Pentarch Ward for draw and protection and Gift of Immortality for a somewhat similar reason. For the latter of those two I got a lot of value from the card in past games by sticking it on Kor Spiritdancer or Hero of Iroas because I always want those two on the field.

As for my instants I'm in a similar situation. The ones on this decklist are ones I managed to pick up or I already had. I'm normally not much of a counter spell user so I was happily surprised to find that I had some decent counters in my collection and I traded for a few more. All in all I like the counters I have. I know they could be better but I think I'll play some games with them before making too many changes to them. Mana Leak is on the chopping block only because it costs 2.

As for creatures I followed the advice I got and cut down on the creature count, replacing cost 3 or more guys with one costs with nice abilities (hexproof and unblockable). I like Favored Hoplite but I only have one and I want to see how useful he is in some real games before I consider throwing more in. Not sure if he will be better than Triton Shorestalker so after testing the deck a bit the creatures might get changed around. The ones that won't change will be Hero, Kor, Bruna, and most likely Bogle.

The one sorcery and one non-aura enchantment I'm running ( Open the Armory and Banishing Light ) are sort of just filling space. They're useful for sure, especially Open the Armory since I don't have 4 of some auras that I would rather have 4 of, so they are up to changing but staying in for now.

My sideboard is slowly evolving and expanding but this is the area I think I would like advice on the most. What other cards would be good to sideboard and why? What would be good cards to take out when I need those sideboard cards? I get that its very much a situational thing but any general tips here would be very appreciated. I am still on a budget so some low cost alternatives to super pricey cards would be very helpful.

The Maybeboard is filled with a few cards I thought might be useful for this deck but I'm honestly not sure. Sigarda's Aid I like because my auras would get flash but since I'm not running equipment cards I feel like I'm wasting a space since I wont be using the card to it's fullest effect. Imprisoned in the Moon I might switch Banishing Light out for, at least for now. Meletis Astronomer seems really interesting and I considered swapping Open the Armory for it but I feel it can be too inconsistent. Still left it up just to keep in mind. Then there is Blighted Agent . I can see a scenario where I beef him up to 10 and then swing for a win with poison counters. Not sure if that would be frowned upon but I think it warranted a place on the maybe list.

Well that is it everyone. Hope you enjoy the deck! Also another huge thank you to AdNauseam12 for all the help.

EDIT for V2.2:

So got some more good tips from zenozia. I also played against some of my friends with more competitive decks which taught me a few things and have tweaked accordingly.

I really like Invisible Stalker and will probably end up running more when I get around to getting another one or two. I thought about taking Hero of Iroas out since he only makes 5 of my auras cheaper but his heroic ability is just too nice. Most auras will get him up to 4/4 and make Stubborn Denial much more useful. I ran into more than one issue with that particular card when all I had was a Slippery Bogle or Kor Spiritdancer out. Still, he might be switched out for Invisible Stalker .

The games I played against some of my more competitive friends were intense. Most were against a mono black vampire deck and an eldrazi tron deck. Swan Song was the MVP of both games, saving me more times than I can count. I like it more than Stubborn Denial although I wont run only this for counters since it can't counter planeswalkers. Got screwed by an Ugin, the Spirit Dragon once or twice so Stubborn Denial and Mana Leak will be staying in to deal with whatever Swan Song can't. I was not getting as much value as I hoped with Dive Down so for now that it out. Counters in general have been more useful than protection. That may be obvious to many but took me a while to understand that.

So now for my controversial choice of keeping Bruna, Light of Alabaster and Open the Armory while also adding Swiftfoot Boots . So the easiest card for me to justify keeping was Open the Armory . Having only 3 Spirit Mantle and 3 Daybreak Coronet the card helps me get them out. When daybreak comes out its draws lots of hate and generally it wont last more than a turn or two. In the games I played I would hold onto Open the Armory until my opponent had used their removal stuff and then grab myself whatever I needed to secure the win (like a clutch Daybreak Coronet to replace the one I lost). I know it can be slow but in games that go into the mid game and beyond it has been very helpful. It can also grab me Swiftfoot Boots which brings us to Bruna. She is the late game hail marry. By far the most fun game I had was against my friend's Eldrazi Tron deck. We both were removing each others stuff and delaying each other until both of us were down to less than 6 life. I had the boots out and no creatures. He had Ullamog. I draw Bruna. I have 8 mana and a counter in hand. Throw Bruna out, counter his attempt to remove, equip the boots and swing for the win. It was glorious. The boots are also good for Kor Spiritdancer and Hero of Iroas but they are primarily for Bruna. She is my late game contingency plan and while taking her out may make the deck a tiny bit better, she stays.

This deck still need some improvement for sure. Hyena Umbra is more or less a placeholder for another Daybreak Coronet or Spirit Mantle and I'm even considering taking out Apostle's Blessing for more counters.

For now though I am holding my own in just about every game I play and some of my friends who are just starting Magic refuse to play against this. I take that as a compliment. Again a huge thank you to all the people who have helped me get this deck to where it is! I'm real proud of it :D

Edit V2.3

Just little tweaks here. Got a 4th Daybreak Coronet and took out the Apostle's Blessing s for more counters.

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Date added 5 years
Last updated 4 years
Legality

This deck is Modern legal.

Rarity (main - side)

1 - 0 Mythic Rares

17 - 2 Rares

17 - 1 Uncommons

12 - 2 Commons

Cards 60
Avg. CMC 1.65
Tokens Bird 2/2 U
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